The Rising Underworld - S11, Lombosilvitac-Sagadendol

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white_haired_uncle
Posts: 580
Joined: August 26th, 2018, 11:46 pm

The Rising Underworld - S11, Lombosilvitac-Sagadendol

Post by white_haired_uncle »

All Scenarios of tRU

Scenario 10 - Dunes of the Dragon

Scenario 12 - Where the Sun Never Shone

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of tRU:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.
Last edited by white_haired_uncle on August 2nd, 2019, 2:34 am, edited 1 time in total.

white_haired_uncle
Posts: 580
Joined: August 26th, 2018, 11:46 pm

Re: The Rising Underworld - S11, Lombosilvitac-Sagadendol

Post by white_haired_uncle »

(1) Wesnoth version:
1.14.7

(2) Version of tRU:
1.2.3

(3) Difficulty:
Normal

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
0

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
0

(7) Comments about the scenario or replay, but that's very optional.
Maybe recruiting all those level 2 elves I didn't use earlier when I had gold wasn't such a bad thing after all.
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