The Young Khan, S4 - Assault on Kal Karrag

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white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

The Young Khan, S4 - Assault on Kal Karrag

Post by white_haired_uncle »

All Scenarios of TYK

Scenario 3 - Valley of Masks

Scenario 5 - Tremors in the Deep

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of TYK:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Horseman (Beginner); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: The Young Khan, S4 - Assault on Kal Karrag

Post by white_haired_uncle »

(1) Wesnoth version:
1.14.7

(2) Version of TYK:
0.0.4

(3) Difficulty:
Normal

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
0

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
1,000,006

(7) Comments about the scenario or replay, but that's very optional.
I tried and tried, but couldn't get units in place to protect Gerta, who dies on turn 5-7. Once my forces were pretty much ground down to the units I couldn't lose, I just wasn't having any fun and gave up. Might have gone a bit different toward the end if there wasn't like one enemy standing in front of the entrance to the main dungeon turn after turn.
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Speak softly, and carry Doombringer.
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