A New Order, S11 - Repelling the Orcs

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white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

A New Order, S11 - Repelling the Orcs

Post by white_haired_uncle »

All Scenarios of ANO

Scenario 10a - Scouting Near Barnon
Scenario 10b - Bontom

Scenario 12 - Sneaking out of Raedwood

(1) Wesnoth version:
(for example, 1.14.6)

(2) Version of ANO:
(for example, 1.2.5; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are unsure, write older than current version)

(3) Difficulty:
(for example, Hunter (Easy); shown by the Load dialog in-game)

(4) Modifications used:
(for example, Healer XP Mod or none; only Mods impacting gameplay are meant)

(5) How many times did you restart the scenario from the beginning:
(for example 5 or I don't remember is also valid)

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
(the examples above work here as well)

(7) Comments about the scenario or replay, but that's very optional.
white_haired_uncle
Posts: 1093
Joined: August 26th, 2018, 11:46 pm
Location: A country place, far outside the Wire

Re: A New Order, S11 - Repelling the Orcs

Post by white_haired_uncle »

(1) Wesnoth version:
1.14.7

(2) Version of ANO:
1.2.19

(3) Difficulty:
Trivial

(4) Modifications used:
None

(5) How many times did you restart the scenario from the beginning:
I don't remember

(6) How many times did you load to the start of the current turn or to an earlier turn during the scenario:
I don't remember

(7) Comments about the scenario or replay, but that's very optional.
Attachments
ANO-Repelling the Orcs replay.gz
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