Roll 2 Dodge: Wesnoth Forums Edition

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Dragonchampion
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Saved on my external hard drive and on the internet. :D
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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Dragonchampion
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Let's pick things up, guys. Who is missing?
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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Zerovirus
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Zerovirus »

Hm. I thought I posted an action but maybe the purge ate it somehow.

Train my new Pyromancy to Advanced levels.
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8680
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by 8680 »

List
sur.nhm wrote:Major : Look around for useful equipment.
Minor : None.
Shadowkiller wrote:Major : Look for more information about Test subject 00457D, preferably go to said "Next room" and release him.
Minor : None.
creonto wrote:Major : Go with ShadoWKiller into the next room and assist with the revival of Test subject 00457D.
Minor : None.
its_crunchtime wrote:Major : Further examine both mutagen barrels, and search for a way to safely store some from each container in a portable container.
Minor : None.
JackBarber wrote:Major : Try and heal my arm.
Minor : None.
Zerovirus wrote:Major : Train my new Pyromancy to Advanced levels.
Minor : None.
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Dragonchampion
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Sur.nhm
You look around for any useful equipment. However, after thoroughly searching, you realize you cannot find anything, and abandon the search.

Effects:
THOR class Armorsuit (Active)

Abilities:
Multiplication and Division of Objects (Can divide things by 3 max, and can multiply by 3 max)
Telekinesis
Master Vitakenisis (Can heal any wounds)
Master Regeneration (Can regenerate own limbs, heal cuts, and any wounds within 2 turns.)
Make Self Transparent
THOR Class Armorsuit (reacts to commands, abilities unknown)

Inventory:
Dual Energy Bolt Pistols (Infinite Ammo)



Calypsa
You walk into the next room, and then see Neil. You notice that his shattered tube bears the mark of "Subject 00457D, which makes him the successful experiment. However, you also notice that there is another person in the tubes still alive; one labeled "Subject 00457E." He is also awake, and touching the inside of his tube.

Effects:
Size Level: 5.5 ( if it hits 0, Calypsa dies)
Cloak Field (Permanently On)

Abilities:
Spineshot (Can shoot spines of gel at enemies, spines become as hard as steel when they leave body)
Spine Blades on elbows (Sharp as a knife)
Gel-Absorption (Can absorb energy and creatures to gain size or heal)
Gel Body (immune to bullets)
Master Biomancy (Locate creatures within a 1 mile radius around yourself, can manipulate biology and cause mutations without harming yourself)

Inventory:
Energy Sniper Rifle (Infinite Ammo)



Creonto
You find nothing to do, once the discovery is made that Subject 00457D is already awake.

Effects:
THOR class Armorsuit (Active)
Amnesia (Lost all skills, memory, and past)

Abilities:
None

Inventory:
Force Field Generator Wristband
2 Energy Blades
1 Energy Bolt Assault Rifle (Infinite Ammo)
1 Energy Grenade Launcher (Infinite Ammo, Ammo can be used as grenades)
Energy Cannon



Crunchtime
You find there are openings on the unopened barrels where you could take some, but unfortunately you have nothing to store the liquid in; and nothing nearby seems to be available, as well.

Effects:
THOR class Armorsuit (Active)

Abilities:
Sniper (+2 to Sniper Rifle Shots)

Inventory:
Dual Energy Blades
Energy Rifle



Jackbarber
Thanks to your regeneration, the wound has already mostly sealed. However, it will take much more than simple regeneration to get your arm back. You wrap the stump with a piece of cloth to help your regeneration heal the rest of the wound.

Effects:
Left Arm Torn Off (Cannot use arm, Blood blister stub (extremely painful))

Abilities:
Hawk Sight
Infrared Vision in one eye
Master Gyrokinisis (Control of gravity, cannot harm self with power.)
Martial Arts (+1 To dodging and hand to hand combat)
Martial Proficiency (Instead of just dodging, successful dodges also counterattack)
Simple Regeneration (Will heal a little faster than normal)
Mind Master (Can activate "Mind Master" mode which allows you to psychically influence things around you as if you had the following abilities: Master Telekenisis, Advanced Terra- Pyro- Aqua- and Airkenisis, and Metallokenisis (Influence metal). However, when you go out of this ability, you are stunned for 2 turns.

Inventory:
Hyser Bolt Pistol
4 Energy Blades



Wesfreak
You are still disabled.

Effects:
Metal Body (Immune to normal bullets)
Disabled (Must be repaired by a Technokenisis user)
Technokenisis Jammed (Cannot use Technokenisis)
Shield Generator Overload (Overloaded; will not work without repairing. Will meltdown if used again.)


Abilities (DISABLED):
Technokenisis (Manipulation ability over robotics and mechanics.)
Technical Readouts (Can see detailed descriptions about anything in your databank, which includes most items made by the Empire)
Weapon Manufacturing Core (Can shut down systems to temporarily manufacture weapons from raw materials (Ores, metal sheets, scrap metal.) that you find. Can make any weapon in the above list of weapons.)
Reassembly Initiative (Will reassemble parts if dis-assembled. Will not occur if main processor is destroyed)
Force Field Proficiency (Less chance to harm self with generated shields, cannot harm self with basic shields (anti-melee or anti-laser or anti-bullet)


Inventory (INACCESSIBLE):
Energy Blades (Attached to wrists, perfect melee weapons)
Laser Cannon (Shoulder-Mounted)
Laser Turret (Shoulder-Mounted, medium damage laser blasts)
Desert Eagle (Arm-Mounted, infinite ammo)
Shoulder-Mounted Pierce Cannon (Can shoot flesh-based enemies in a straight line and hit all of them.)
Internal Force Field Generator (Can create Force Fields)
7 Desert Eagles
3 Laser Cannons
3 Piercing Assault Rifles
2 Laser Rifles
1 Energy Blades



Zerovirus
Your attention is elsewhere at the moment; you try to train your pyromancy to higher levels, but your mind seems to have other things it is fixated on.

Effects:
Paralyzed Arm (Left Arm Paralyzed)
Golem Servant (Name: Aestival, Skills: Pyrokenisis)

Abilities:
Itrali Skills (Swordsmanship, Dodging, and Throwing are far above a normal person's)
Master Biomancy (Locate creatures within a 10 mile radius around yourself, can manipulate biology and cause mutations)\
Basic Pyromancy (Can make small flames)
Cancer Needles (When shot at an organic enemy, will kill them within 2 turns. No cure. Naturally Immune from their cancer.)
Heat-Sense (Can see heat signatures from 5 feet away)
Chameleon Skin (Can turn invisible for 10 minutes out of combat or 1 minute in combat)
"Flesh Golem" (Sentient) (Can do everything a normal human can do, sentient, will give input on actions, and defend his master with his life.)

Inventory:
Energy Blade
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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sur.nhm
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by sur.nhm »

Heal Jackbarber.
I'm not really around any more, but you can find me in TvTropes.
creonto
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Joined: September 30th, 2010, 11:33 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by creonto »

Attempt to learn basic time control e.g. the ability to slow time around me down allowing me to, in essence, move with super speed.
Last edited by creonto on May 24th, 2011, 9:29 pm, edited 1 time in total.
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wesfreak
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by wesfreak »

Meditate while i'm trapped inside my mind to try and gain electrokinisis.
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Dragonchampion
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

wesfreak wrote:Meditate while i'm trapped inside my mind to try and gain electrokinisis.
Your mind is shut down. You cannot do any action until you are enabled again.
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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Dragonchampion
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Joined: November 6th, 2007, 7:46 pm
Location: North Carolina

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

Scratch that, Wesfreak, Epic and Aila managed to fix ya, although your weapons and weapon creation abilities are offline.
Their Roll:
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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JackBarber
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by JackBarber »

Improve my Regeneration Skill.
"Do YOU know the muffin man?"
."Don't wake me if I'm dreaming."
.."Even words can drive a man to madness."
ShadoWKilleR
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Joined: August 25th, 2010, 4:59 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by ShadoWKilleR »

What to do, what to do...
Oh! I know!

>Use my Biokinesis to force Jackbareber's body to re-grow the arm, with DARK MATTER.

Use the dark matter portion if he agrees :P
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Zerovirus
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Zerovirus »

I heal my paralyzed arm.
creonto
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Joined: September 30th, 2010, 11:33 pm

Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by creonto »

ShadoWKilleR wrote:What to do, what to do...
Oh! I know!

>Use my Biokinesis to force Jackbareber's body to re-grow the arm, with DARK MATTER.

Use the dark matter portion if he agrees :P
dark matter as in the theoretical invisible stuff? or as in matter that is dark and powerful in some magic way?
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Dragonchampion
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Re: Roll 2 Dodge: Wesnoth Forums Edition

Post by Dragonchampion »

WHo has yet to post their action?
Ehhhh... don't mind me, I'm just the annoying little modder who gets on peoples nerves. I'll just lurk till Someone says my name. :P

Oh, and also Creator of The War Of Terrador
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