You've been playing Wesnoth too long when...

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Spixi
Posts: 69
Joined: August 23rd, 2010, 7:22 pm

Re: You've been playing Wesnoth too long when...

Post by Spixi » May 5th, 2019, 4:59 pm

1288: You think that loyal dogs need no upkeep.

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Pentarctagon
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Posts: 3977
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: You've been playing Wesnoth too long when...

Post by Pentarctagon » May 5th, 2019, 5:10 pm

Spixi wrote:
May 5th, 2019, 4:59 pm
1288: You think that loyal dogs need no upkeep.
Poor dogs :augh:
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code

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josteph
Developer
Posts: 668
Joined: August 19th, 2017, 6:58 pm

Re: You've been playing Wesnoth too long when...

Post by josteph » September 7th, 2019, 10:36 am

1299 1289: You recognize this map: https://user-images.githubusercontent.c ... e072c3.png (from #4196)
Last edited by josteph on September 11th, 2019, 7:57 am, edited 1 time in total.
Reason: fixed numbering

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EarthCake
Posts: 348
Joined: March 29th, 2019, 1:57 pm
Location: Dragonstone

Re: You've been playing Wesnoth too long when...

Post by EarthCake » September 9th, 2019, 3:47 pm

1290: when you skipped 10 numbers by writing 9 instead of 8.

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gaojicainiao
Posts: 33
Joined: August 11th, 2018, 10:46 am
Location: People's Republic of China

Re: You've been playing Wesnoth too long when...

Post by gaojicainiao » September 10th, 2019, 12:06 am

1291: When you are going to kill a thief who has 24 hit points by using 10 × 3 blade attack and you have only 30% chance to hit, you notice that the chance to kill him is 21.6% IMMEDIATELY before getting close to him!

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gaojicainiao
Posts: 33
Joined: August 11th, 2018, 10:46 am
Location: People's Republic of China

Re: You've been playing Wesnoth too long when...

Post by gaojicainiao » September 10th, 2019, 12:15 am

1292: When the timer is sounding to warn you...Yes, you have been playing wesnoth too long! :lol:

Tad_Carlucci
Developer
Posts: 409
Joined: April 24th, 2016, 4:18 pm

Re: You've been playing Wesnoth too long when...

Post by Tad_Carlucci » September 10th, 2019, 4:06 pm

1293: Timer? What timer? Oh. Yes. I did go off a few hours ago, didn't it?
I forked real life and now I'm getting merge conflicts.

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josteph
Developer
Posts: 668
Joined: August 19th, 2017, 6:58 pm

Re: You've been playing Wesnoth too long when...

Post by josteph » September 11th, 2019, 7:56 am

EarthCake wrote:
September 9th, 2019, 3:47 pm
1290: when you skipped 10 numbers by writing 9 instead of 8.
1294: Oh, that? I was sitting next to a lvl41 leadership unit when I posted that, that's all...

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Vilebeggar
Posts: 32
Joined: September 5th, 2018, 5:21 pm
Location: Albania

Re: You've been playing Wesnoth too long when...

Post by Vilebeggar » September 11th, 2019, 3:34 pm

1295: When you name your Dwarvish Lord "Blind **ck" because he failed to kill a 3 hp elf even after 10 replays.

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EarthCake
Posts: 348
Joined: March 29th, 2019, 1:57 pm
Location: Dragonstone

Re: You've been playing Wesnoth too long when...

Post by EarthCake » September 11th, 2019, 6:30 pm

1296: When you kill "Blind Dwarvish Lord" with a 3 HP elf.

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josteph
Developer
Posts: 668
Joined: August 19th, 2017, 6:58 pm

Re: You've been playing Wesnoth too long when...

Post by josteph » September 12th, 2019, 4:03 am

1297: When you beat HttT with 0HP damage taken without saveloading.

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EarthCake
Posts: 348
Joined: March 29th, 2019, 1:57 pm
Location: Dragonstone

Re: You've been playing Wesnoth too long when...

Post by EarthCake » September 12th, 2019, 5:35 am

1298: When you beat all mainline campaign with 0 damage dealt without saveloading.

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EarthCake
Posts: 348
Joined: March 29th, 2019, 1:57 pm
Location: Dragonstone

Re: You've been playing Wesnoth too long when...

Post by EarthCake » September 12th, 2019, 11:08 am

1299: When you doublepost to see if the moderators will merge that two posts.

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gaojicainiao
Posts: 33
Joined: August 11th, 2018, 10:46 am
Location: People's Republic of China

Re: You've been playing Wesnoth too long when...

Post by gaojicainiao » September 12th, 2019, 3:53 pm

Image
1300:When you are the attacker.

Tad_Carlucci
Developer
Posts: 409
Joined: April 24th, 2016, 4:18 pm

Re: You've been playing Wesnoth too long when...

Post by Tad_Carlucci » September 12th, 2019, 10:24 pm

1301: When you see the running item number (1301) and think, "Right, in that year, Delfador was ..."
I forked real life and now I'm getting merge conflicts.

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