New Faction for Inclusion in Wesnoth 2000

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Rowanthepreacher
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Rowanthepreacher »

Hmmm... I think the Caravan is too over powered. Maybe make it so that the fortune teller ability reveals the combat results as they happen?
UK1
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Re: New Faction for Inclusion in Wesnoth 2000

Post by UK1 »

I'm assuming this is an april fools joke. Very funny. Gave me a kick haha.
"Hey you, bats should be nerfed."
"Why?"
"Because I lost a game to bat swarm and I'm bitterUhm... clarity... and... consistency? Yeah yeah that sounds good. Clarity and consistency."
Do not. Nerf. The bat.
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Gambit
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Gambit »

Sweet. That brings the total number of default factions to a nice computery eight.

And yeah, PM me with the details of who needs what rank.
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Unnheulu
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Unnheulu »

Let Wesnoth now be filled with Octavon magic, after all, is it not the colour of magic?
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Crushmaster
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Crushmaster »

Hmm...I wonder...if...this is an April Fool's Joke? :hmm: Maybe next the hexes will become circles or squares!
If something crazy happens on April Fool's, don't believe it. That could make a good book plot, though...
God bless,
Crushmaster.
Godspeed, random person!
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Dunno
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Dunno »

Satyr unit is too weak against drakes, because every time I throw a ball at them, they just fly away! Or is the RNG simply broken?
finally, something's going on here! I've been waiting the whole day for some lols!
Oh, I'm sorry, did I break your concentration?
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Gambit
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Gambit »

It's not the RNG. I'm using the premium subscription numbers and I still have that problem.
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Crendgrim
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Crendgrim »

Please don't read this :P (I wonder who really isn't going to read it now? :mrgreen: )
Spoiler:

Crend
UMC Story Images — Story images for your campaign!
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Zerovirus
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Zerovirus »

...Can't tell if those graphics are from Neorice, Jetrel, or Blarumyrran. They're certainly top-notch, though! Can't wait to see the Rilpa in the actual game, heheh.
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atomicbomb
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Re: New Faction for Inclusion in Wesnoth 2000

Post by atomicbomb »

I woke up at 3AM just to check the forums... And I found this thread!
Amazing! After Gambit's promotion, now some new factions!
:lol2:
Guys, please take a look at my avatar! Guess who is it!
* shadowmaster hits atomicbomb with a watermelon
* atomicbomb hits shadowmaster with durian
(On wesbreak to take care of my 17 HS classes. Will be back in mid June.)
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Unnheulu
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Unnheulu »

Just tried it out, and I have to agree that the Caravan is too overpowered, however I would keep it as it is because it's always fun to watch you squash "balance noobs". ^_^
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Iris
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Iris »

Where the hell is the add-on anyway?
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
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Kalajel
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Kalajel »

Dave wrote: Olof Rilpa
April's fool!

Nice try Dave…
Rowanthepreacher
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Rowanthepreacher »

shadowmaster wrote:Where the hell is the add-on anyway?
Just Here.
Ceres
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Re: New Faction for Inclusion in Wesnoth 2000

Post by Ceres »

Hmm...the face of this purple worm-like thing reminds me of one of StDrakes Felinians...I wonder why, is this what Felinians evolve into when they get older? :hmm:
About atomicbomb's avatar, this is a ref. I'll let you guess who created it...
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