hello
Moderator: Forum Moderators
hello
Hello, i'm negal112 and i'm new on the forums. I have decided to start playing this again, but the last time i played was on version 1.2.5, so i would like to ask if anyone here could tell me what major changes have happen since then? I'm downloading 1.8.4 now and can't wait to see how much the game has improved over the last few years.
- Ken_Oh
- Moderator Emeritus
- Posts: 2178
- Joined: February 6th, 2006, 4:03 am
- Location: Baltimore, Maryland, USA
Re: hello
These sum it up pretty well:
http://www.wesnoth.org/start/1.4/
http://www.wesnoth.org/start/1.6/
http://www.wesnoth.org/start/1.8/
If you want more detail: changelog.wesnoth.org
http://www.wesnoth.org/start/1.4/
http://www.wesnoth.org/start/1.6/
http://www.wesnoth.org/start/1.8/
If you want more detail: changelog.wesnoth.org
- Captain_Wrathbow
- Posts: 1664
- Joined: June 30th, 2009, 2:03 pm
- Location: Guardia
Re: hello
Also see the text file "Players Changelog" that comes in the game's main folder, it has a description of the noticeable changes that would affect the average player, whereas the complete changelog can be a bit overwhelming to read, since it lists every little detail.
Re: hello
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
- Captain_Wrathbow
- Posts: 1664
- Joined: June 30th, 2009, 2:03 pm
- Location: Guardia
Re: hello
Uh... I don't get it. Neither one.
Re: hello
I believe it has something to do with balance changes made around 1.3.12
I guess mermen and some loyalists got nerfed or something.
I guess mermen and some loyalists got nerfed or something.
- Ken_Oh
- Moderator Emeritus
- Posts: 2178
- Joined: February 6th, 2006, 4:03 am
- Location: Baltimore, Maryland, USA
Re: hello
changelog.wesnoth.org 1.3.12 wrote: * Unit changes and balancing
* Increased the HP of the White Mage from 32 to 35.
* Decreased the ranged attack of the White Mage from 7-4 to 9-3.
* Increased the melee attack of the White Mage from 6-1 to 6-2.
* Increased the HP of the Mage of Light from 42 to 47.
* Changed the ranged attack of the Mage of Light from 9-4 to 12-3.
* Decreased the melee attack of the Royal Guard from 12-4 to 11-4.
* Decreased the melee attack of the Merman Warrior from 8-4 to 10-3.
* Decreased the pierce melee attack of the Merman Triton from 11-4 to 14-3.
* Decreased the blade melee attack of the Merman Triton from 11-4 to 19-2.
* Decreased the melee attack of the Naga Myrmidon from 8-6 to 9-5.
* Increased the melee attack of the Lich from 5-3 to 8-3.
* Increased the melee attack of the Ancient Lich from 6-4 to 8-4.
* Increased the defense of the Bat line on all terrains from 50% to 60%.
Re: hello
I had seen that comic before when I was just a toddler newbie forumer, but I never got to know it was referencing any actual events, as in Ken_Oh's quoted portion of the changelog. That makes it slightly more funny I guess.
In any case, the author should have considered using a nearest neighbor filter for scaling the sprites instead.
In any case, the author should have considered using a nearest neighbor filter for scaling the sprites instead.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.