Wesnoth for WebOS/Palm Pre

General feedback and discussion of the game.

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thespaceinvader
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Re: Wesnoth for WebOS/Palm Pre

Post by thespaceinvader »

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lmelior
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Re: Wesnoth for WebOS/Palm Pre

Post by lmelior »

Maggun wrote:Any updates on this? This game would really be a huge enrichment for webOS. I was thinking about porting it myself but since its allready in the work (or will be soon, apparently) this will not be necessary. If you need any help I would be glad to be of service though.
Maggun, for the record, nothing is stopping you from porting it yourself anyway. You can even check out the source code from Kyle's iPhone Wesnoth repository and start from there instead of starting from scratch.

Such is the beauty of open source. :)
Maggun
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Joined: August 27th, 2010, 11:35 am

Re: Wesnoth for WebOS/Palm Pre

Post by Maggun »

lmelior wrote:
Maggun wrote:Any updates on this? This game would really be a huge enrichment for webOS. I was thinking about porting it myself but since its allready in the work (or will be soon, apparently) this will not be necessary. If you need any help I would be glad to be of service though.
Maggun, for the record, nothing is stopping you from porting it yourself anyway. You can even check out the source code from Kyle's iPhone Wesnoth repository and start from there instead of starting from scratch.

Such is the beauty of open source. :)
Well, but there is no point in porting it if its allready being ported. Expecially since Kyle would probably do it a lot faster since he ported it to the iPhone himself.
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