Why does the grunt have a cape?

General feedback and discussion of the game.

Moderator: Forum Moderators

User avatar
Gambit
Loose Screw
Posts: 3266
Joined: August 13th, 2008, 3:00 pm
Location: Dynamica
Contact:

Re: Why does the grunt have a cape?

Post by Gambit »

I think the hug might have been a bit too far. :|

Furthermore for some reason the word buddy looks odd when you post it... It's not that I don't consider us friends it's just that I can't picture you using that word.
User avatar
Turuk
Sithslayer
Posts: 5283
Joined: February 28th, 2007, 8:58 pm
Contact:

Re: Why does the grunt have a cape?

Post by Turuk »

Okay, I'm not a hugger, but I would at least do a conciliatory pat.

No, I don't use buddy, but I use bud on occasion.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
User avatar
ancestral
Developer
Posts: 1108
Joined: August 1st, 2006, 5:29 am
Location: Motion City

Re: Why does the grunt have a cape?

Post by ancestral »

I think many of you underestimate the awesomeness of the Orcs. Those "blue capes" are actually off dead Merman Hoplites. Black? Decaying flesh and bones from Undead. Green? Drake hides. Red? Yep, dragons.
Wesnoth BestiaryPREVIEW IT HERE )
Unit tree and stat browser
CanvasPREVIEW IT HERE )
Exp. map viewer
User avatar
Gambit
Loose Screw
Posts: 3266
Joined: August 13th, 2008, 3:00 pm
Location: Dynamica
Contact:

Re: Why does the grunt have a cape?

Post by Gambit »

Turuk wrote: I think I like this tag game.
Reading back over this whole thread again, you just gave me an idea for wesnoth freeze tag via a creative use of the [stone] and [unstone] tags...
I've got to stop having new ideas before the old ones are finished or I'll become the flameslash of WML...

@ancestral: So what you're saying is that side 1 is comprised of orcs that only hunt dragons :P
SkeleRanger
Posts: 151
Joined: August 12th, 2008, 11:10 pm
Location: The Isle of Alduin

Re: Why does the grunt have a cape?

Post by SkeleRanger »

ancestral wrote:...Black? Decaying flesh and bones from Undead...
EEEEWWW! Ah well, I wasn't using it.
'We've strayed into a zone with a high magical index... Don't ask me how. Once upon a time a really powerful magic field must have been generated here, and we're feeling the after-effects.'
'Precisely,' said a passing bush.
--Terry Pratchett
Tale of a Mage(finished)
Art for Tale of a Mage
User avatar
Gambit
Loose Screw
Posts: 3266
Joined: August 13th, 2008, 3:00 pm
Location: Dynamica
Contact:

Re: Why does the grunt have a cape?

Post by Gambit »

PhilipN wrote:Want to be lucky? If you play as the Dwarves, choose Black as your team color...if you're the Drakes, pick Blue and you probably won't do half-bad in the luck department, but if you Really want good luck please pick the Knalgans and play as black.

(so goes my brother's superstition, which also includes choosing Teal when playing as the elves).
I think this post and ancestrals were seperated at birth :)
User avatar
Turuk
Sithslayer
Posts: 5283
Joined: February 28th, 2007, 8:58 pm
Contact:

Re: Why does the grunt have a cape?

Post by Turuk »

Gambit wrote:Reading back over this whole thread again, you just gave me an idea for wesnoth freeze tag via a creative use of the [stone] and [unstone] tags...
I've got to stop having new ideas before the old ones are finished or I'll become the flameslash of WML...
That would be interesting. You could make it so that one leader has to tag the other leader, and each player can use their units to ZoC the opposing leader/kill off his units so he cannot ZoC your leader to tag you.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
User avatar
Araja
Posts: 718
Joined: May 28th, 2009, 9:56 am
Location: Bath, England

Re: Why does the grunt have a cape?

Post by Araja »

ancestral wrote:I think many of you underestimate the awesomeness of the Orcs. Those "blue capes" are actually off dead Merman Hoplites. Black? Decaying flesh and bones from Undead. Green? Drake hides. Red? Yep, dragons.
So they're not just dyed fabric that helps keep the weather off then? :D
User avatar
The1exile
Posts: 152
Joined: December 6th, 2008, 12:17 pm

Re: Why does the grunt have a cape?

Post by The1exile »

Gambit wrote:Question 2. Why because.
Just kidding. I won't be that childish.
I heard A Wizard Did It.

Or possibly, in Wesnoth, DiD It.
Rubies for passion, rubies for revenge.
User avatar
Araja
Posts: 718
Joined: May 28th, 2009, 9:56 am
Location: Bath, England

Re: Why does the grunt have a cape?

Post by Araja »

I heard A Developer Did It.
User avatar
Zachron
Posts: 416
Joined: July 24th, 2007, 5:12 pm
Location: North Central Texas
Contact:

Re: Why does the grunt have a cape?

Post by Zachron »

Wow, so much hullabaloo over some stinkin' capes. My guess was that they wore the capes like cloaks during travel, and used them as blankets while they slept. They come from the frozen north for cryin' out loud. A general purpose garment (colored to mark their clans not unlike a Scotsman's sash and kilt) that also acts as a blanket makes perfect sense.
Project Battlescar: An rpg engine of my own design.
http://battlescar.wikispaces.com/
User avatar
Turuk
Sithslayer
Posts: 5283
Joined: February 28th, 2007, 8:58 pm
Contact:

Re: Why does the grunt have a cape?

Post by Turuk »

I think everyone knows the functions of a cape, people were just curious why it was still wearing it into battle.

(That's my translation of Gambit-speak.)
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
User avatar
thespaceinvader
Retired Art Director
Posts: 8414
Joined: August 25th, 2007, 10:12 am
Location: Oxford, UK
Contact:

Re: Why does the grunt have a cape?

Post by thespaceinvader »

Zachron wrote:(colored to mark their clans not unlike a Scotsman's sash and kilt)
Miscellaneous trivia: the concept of clan tartan has been around for less than 200 years. Before that, you just wore whatever pattern you liked. Kilts have been around longer, but not as long as most people think (thanks, Braveheart...).
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
User avatar
Darkaros
Posts: 51
Joined: May 9th, 2009, 10:05 pm
Location: No

Re: Why does the grunt have a cape?

Post by Darkaros »

They support towel day.

(Read giant quote in the middle.)
User avatar
Zachron
Posts: 416
Joined: July 24th, 2007, 5:12 pm
Location: North Central Texas
Contact:

Re: Why does the grunt have a cape?

Post by Zachron »

thespaceinvader wrote:
Zachron wrote:(colored to mark their clans not unlike a Scotsman's sash and kilt)
Miscellaneous trivia: the concept of clan tartan has been around for less than 200 years. Before that, you just wore whatever pattern you liked. Kilts have been around longer, but not as long as most people think (thanks, Braveheart...).
The deliberate use of tartan as heraldry perhaps, but clan, to clan variance in design schemes do have older roots, even if it's simply a result of creative differences between different weavers...

And Orcs are fiction, it doesn't have to be old for it to be implemented in fiction.

So in the days of William Wallace, they were still just skirts? :lol2:
Project Battlescar: An rpg engine of my own design.
http://battlescar.wikispaces.com/
Post Reply