Leaders

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CountPenguin
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Leaders

Post by CountPenguin »

Can you control two leaders that can recruit two different sets of units?
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Troy
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Post by Troy »

I think it is possible to do that.
well, all for the better good than for the bad good.

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turin
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Post by turin »

No.
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garak
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Post by garak »

In Northern Rebirth you have 2 leaders Tallin and a drake
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CountPenguin
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Post by CountPenguin »

so which one is it?
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nightcrawler
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Post by nightcrawler »

Not if they are on the same side. There is unusual behavior when you give a side 2 leaders - I think only one can be on a keep at a time for recruiting to work (but I'm not positive).

If you aren't that picky, you can have 2 human-controlled sides with 2 leaders. There used to be a campaign called Elf War where you got to do that. It was fun. While I don't think you were wanting to use 2 sides, it does have the nice benefit that it actually works.
"Then I'd prefer you refer to it as 'The Midlands'"

If I'm supposed to fight creeping biggerism, then why is it a game feature?
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Post by nightcrawler »

CountPenguin wrote:so which one is it?
The drake is on a different side than the human.

http://svn.gna.org/viewcvs/wesnoth/trun ... iew=markup
"Then I'd prefer you refer to it as 'The Midlands'"

If I'm supposed to fight creeping biggerism, then why is it a game feature?
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Thrawn
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Post by Thrawn »

Answer: You can, but they have to be on two separate teams.

Look at the actual config files, and see if you can figure out how yourself :)
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this goes for they're/their/there as well
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zookeeper
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Post by zookeeper »

Thrawn wrote:Answer: You can, but they have to be on two separate teams.
No, they have to be on two separate sides.
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Noyga
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Post by Noyga »

"Side" = units with the same team color
"Team" = the whole alliance of several sides, units not in the team are enemies, units from a different side in the same team are allies...
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