Highest Possible Single Hit?
Moderator: Forum Moderators
Highest Possible Single Hit?
I was fighting the campaing and sometimes the Knights really surprised in the "big number" departament due to Charge.
So I started to think what is the highest possible single hit you can have in the game whitout editing a character.
My best score so far is 80 points of damage on a single hit obtained with a Drake Warden defending against a charging Horseman at day light.
Charge (+100%) + Pierce (+20%) + Day (+25% Lawful) and a base of 24 (strong, +1 melee) piercing damage for the defending Drake.
Wonder if anyone can generate a bigger number.
So I started to think what is the highest possible single hit you can have in the game whitout editing a character.
My best score so far is 80 points of damage on a single hit obtained with a Drake Warden defending against a charging Horseman at day light.
Charge (+100%) + Pierce (+20%) + Day (+25% Lawful) and a base of 24 (strong, +1 melee) piercing damage for the defending Drake.
Wonder if anyone can generate a bigger number.
- Thrawn
- Moderator Emeritus
- Posts: 2047
- Joined: June 2nd, 2005, 11:37 am
- Location: bridge of SSD Chimera
if you count that, then lancer does 96 IIRCnebula955 wrote:strong grand knight in day against undead with the holy water in heir to the throne. 18*2charge*1.25daylight*2holy against undead = 90 damage.
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
For total damage per attack (I don't care about single hits) without silliness like item modifiers:
Lancer can do 102 damage total to a -20% pierce resistant unit in day:
12*1.45 = 17
17*2 = 34
34*3 = 102
If Lancers can get strong, we have:
13*1.45 = 18
18*2 = 36
36*3 = 106
Same situation of a strong Lancer, now under a Grand Marshall's leadership:
13*1.95 = 25
25*2 = 50
50*3 = 150
However, in terms of base damage with no modifiers except time of day, a Great Mage does in day:
16*1.25 = 20
20*4 = 100
Against a Wose in day, a Great Mage does:
16*1.75 = 28
28*4 = 112
Which is higher than the Lancer's damage without Leadership. Too bad Leadership doesn't help a Great Mage.
Similarly, a Drake Enforcer defending against a charge in daylight can do a maximum of 110 HP damage (130 for strong), a Drake Warden can do 132 (136 for strong) in the same situation.
In terms of sheer damage, a Lancer under a Grand Marshell's leadership is probably best, mainly because you control the attack.
Lancer can do 102 damage total to a -20% pierce resistant unit in day:
12*1.45 = 17
17*2 = 34
34*3 = 102
If Lancers can get strong, we have:
13*1.45 = 18
18*2 = 36
36*3 = 106
Same situation of a strong Lancer, now under a Grand Marshall's leadership:
13*1.95 = 25
25*2 = 50
50*3 = 150
However, in terms of base damage with no modifiers except time of day, a Great Mage does in day:
16*1.25 = 20
20*4 = 100
Against a Wose in day, a Great Mage does:
16*1.75 = 28
28*4 = 112
Which is higher than the Lancer's damage without Leadership. Too bad Leadership doesn't help a Great Mage.
Similarly, a Drake Enforcer defending against a charge in daylight can do a maximum of 110 HP damage (130 for strong), a Drake Warden can do 132 (136 for strong) in the same situation.
In terms of sheer damage, a Lancer under a Grand Marshell's leadership is probably best, mainly because you control the attack.
Great Mages are neutral.Imp wrote:However, in terms of base damage with no modifiers except time of day, a Great Mage does in day:
16*1.25 = 20
20*4 = 100
Against a Wose in day, a Great Mage does:
16*1.75 = 28
MOL in day on Undead:
10*2.25 = 22
22*4 = 88
Under leadership you get
10*2.5 = 25
25*4 = 100
Not bad.
- krotop
- 2009 Map Contest Winner
- Posts: 433
- Joined: June 8th, 2006, 3:05 pm
- Location: Bordeaux, France
A strong berzerker does potentially 30 x "8-4" = 960 damages to an adept.
Don't trust me, I'm just average player.
***
Game feedback for the Nightmares of Meloen
Art feedback by mystic x the unknown
***
Game feedback for the Nightmares of Meloen
Art feedback by mystic x the unknown
-
- Art Contributor
- Posts: 1700
- Joined: December 7th, 2006, 8:08 pm
-
- Art Contributor
- Posts: 1700
- Joined: December 7th, 2006, 8:08 pm
- irrevenant
- Moderator Emeritus
- Posts: 3692
- Joined: August 15th, 2005, 7:57 am
- Location: I'm all around you.
Yeh. Though really inflation goes all the way back to Space Invaders/Galaga where you scored points in increments of 1000...Jetryl wrote:Ah, the joys of HP/Score/Whatever inflation.
I remember the days of yore, when 16HP was a high count.
Want to post a Wesnoth idea? Great! Read these:
Frequently Posted Ideas Thread
Giving your idea the best chance of acceptance
Frequently Posted Ideas Thread
Giving your idea the best chance of acceptance