You've been playing Wesnoth too long when...
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Re: You've been playing Wesnoth too long when...
Araja wrote:1140: You walk down a darkened street, and along the road comes a group of thieves, brutes, and thugs. When they move menacingly towards you, you decide to use your illuminates ability, and then charge them down. So, armed with lightbulb and screwdriver, you attack.
Later, as the white coated man with the heals+8 ability is talking to you, you wonder how you lost.
1141. You realize that the only reasonable answer is that you've been too low a level to survive a bunch of level 1s.
1142. So you kill the healer for experience. After all, he has heal +8, so he's at least level 2.
"Worms are better than me." - Homer Simpson
Re: You've been playing Wesnoth too long when...
Genius. That's using your resources at hand.tvrtko wrote:1142. So you kill the healer for experience. After all, he has heal +8, so he's at least level 2.
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Re: You've been playing Wesnoth too long when...
The chances of levelling off that one lvl2 kill are unlikely, you would need to find a lot of level 0 Civilians and kill them.
The Wesnoth Psychopath could, in theory, exist.
The Wesnoth Psychopath could, in theory, exist.
Re: You've been playing Wesnoth too long when...
The healer is only the first step towards your level 10 Forum Terror Lord form (that's more powerful than just an Forum Overlord - From Disgaea).
Unfortunately, you still need to watch for Forum Emperor's Banhammer.
Unfortunately, you still need to watch for Forum Emperor's Banhammer.
"Worms are better than me." - Homer Simpson
Re: You've been playing Wesnoth too long when...
Limited by levels still? I've moved beyond them, I am limitless.tvrtko wrote: The healer is only the first step towards your level 10 Forum Terror Lord form (that's more powerful than just an Forum Overlord - From Disgaea).
Unfortunately, you still need to watch for Forum Emperor's Banhammer.
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Re: You've been playing Wesnoth too long when...
You do realize this means anyone who attacks you gains 1xp for every level you are, so if you have limitless levels they will gain limitless exp, which will give them limitless AMLA's and thus limitless health.
So in theory, anyone who attacks you becomes invincible.
So in theory, anyone who attacks you becomes invincible.
Re: You've been playing Wesnoth too long when...
I said I moved beyond levels, and therefore have no levels at all, thus I give no experience.Araja wrote:You do realize this means anyone who attacks you gains 1xp for every level you are, so if you have limitless levels they will gain limitless exp, which will give them limitless AMLA's and thus limitless health.
So in theory, anyone who attacks you becomes invincible.
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- thespaceinvader
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Re: You've been playing Wesnoth too long when...
Besides, it's an irrelevant point, since noon who attacks him, or who he attacks, survives.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Re: You've been playing Wesnoth too long when...
Your a level? unit...
I'm glad I never met your true form in Wesnoth, It would crash my comp
I'm glad I never met your true form in Wesnoth, It would crash my comp
Re: You've been playing Wesnoth too long when...
This is still going on???
1143: You write in your will "and to my son, I bequeath my Wesnoth forum nick".
1143: You write in your will "and to my son, I bequeath my Wesnoth forum nick".
Status: Dying.
Re: You've been playing Wesnoth too long when...
It's been going on for 2.5 years, it might die for a little while, but it always comes back.Kitteh wrote:This is still going on???
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- DEATH_is_undead
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Re: You've been playing Wesnoth too long when...
1144: You see Turuk has posted in a topic, and your first reaction is to check if the topic is locked or not.
1145: You see it is locked, and you check to see his funny closing message about it.
1145: You see it is locked, and you check to see his funny closing message about it.
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: You've been playing Wesnoth too long when...
1146: You think the closing message is funny.DEATH_is_undead wrote:1145: You see it is locked, and you check to see his funny closing message about it.
Status: Dying.
Re: You've been playing Wesnoth too long when...
I do occasionally do funny ones, though lately I have not been inspired enough to do so. Plus, it has to be a thread where I cannot be writing a serious response to close the thread and then leave a funny lock message.Kitteh wrote:1146: You think the closing message is funny.DEATH_is_undead wrote:1145: You see it is locked, and you check to see his funny closing message about it.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Re: You've been playing Wesnoth too long when...
1147: You attempt to create a silly thread for Turuk to lock in hopes of a funny lock message. (Honestly, this is one of the few signs that someone who seriously played too much Wesnoth might attempt...)Turuk wrote:I do occasionally do funny ones, though lately I have not been inspired enough to do so. Plus, it has to be a thread where I cannot be writing a serious response to close the thread and then leave a funny lock message.Kitteh wrote: 1146: You think the closing message is funny.