Scenario Review: (UTBS) 10. Speaking with the Fishes

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Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by Content Feedback » March 16th, 2008, 3:11 am

1) What version and difficulty level did you play the scenario on? Please do not submit feedback from pre 1.4.
4) Do you like the storyline and the dialogues? If not what part/character lags behind or what would you like changed?
5) Do you think the scenario was fun? Please write down some thoughts about gameplay, mood etc.
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shadowblack
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Joined: April 15th, 2010, 3:03 pm

Re: Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by shadowblack » August 28th, 2010, 7:04 pm

1) What version and difficulty level did you play the scenario on? Please do not submit feedback from pre 1.4.
1.8.4, Desert Sentinel (Challenging)

4) Do you like the storyline and the dialogues? If not what part/character lags behind or what would you like changed?
Yes, very good. Nice setup for the final part of the campaign.

5) Do you think the scenario was fun? Please write down some thoughts about gameplay, mood etc.
Yes, it was fun.


6) Do you think the scenario's WML is clear and commented well enough? If not which part would you like to see improved?
Well-documented. Not that there’s much to comment on.
You are a Dark Adept: You immerse yourself in the dark arts... potentially with great rewards...

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Pewskeepski
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Re: Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by Pewskeepski » April 2nd, 2011, 11:21 pm

(1) Difficulty, version? Challenging, 1.9.5 (I didn't look)
(2) How difficult? (1-10) 1
(3) How clear? What?
(4) Dialog? Excellent! Very epic sounding :D
(5) Challenges? Were there suppose to be any?
(6) How fun? (1-10) 10: Good reading ;)
(7) Changes? None
(8) Reloads or restarts? Yes, a whole lot of them [/sarcastic]
(9) WML? Whoa! This has got to be the longest 'talk only' scenario ever :o
(10) Replay? Boring. (Regardless of the dialog)
(11) Map? Great.

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Maiklas3000
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Joined: June 23rd, 2010, 10:43 am

Re: Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by Maiklas3000 » July 27th, 2011, 4:19 pm

1) Version and difficulty? 1.9.7, nightmare
4) Storyline and dialogues? Good. You have one run-on sentence and one sentence fragment. Nym acts inappropriately rude, but I suppose that is her character.
5) Fun, gameplay, mood, etc.? Much of the campaign has an epic movie feel to it, including this scene.

Edit: For version 1.11.15, I was struck by how paranoid our heros sounded as they considered the old Merman's offer. Early in the campaign, they aren't suspicious enough with respect to the Trolls (or Dwarves.) Now they are too suspicious. I would suggest a more positive or fatalistic attitude, with each character arguing something like this:

Grog: "I don't think we have a choice."
Zhul: "If they wanted us dead, they could have already killed us."
Nym: "I believe they are an honorable people."
Kaleh: "I agree. We will cast our lot with the Mermen."
Last edited by Maiklas3000 on June 4th, 2014, 10:05 am, edited 1 time in total.

Jabie
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Re: Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by Jabie » April 1st, 2012, 10:28 am

4) Storyline and dialogues? You use the term "goodness" a couple of times, which sounds off. I'd suggest "virtue" or "light" instead.

5) Fun, gameplay, mood, etc.? I didn't need it, but some players might. You might want to check a player's starting gold as killing the rebel leader in the previous scenario without killing the other elves might serious damage a player economy. If the Merfolk leader gave pearls to Kaleh stating "It was a brave thing that you did tackling the rebel leader whilst trying to avoid shedding innocent blood. Your actions betray the purity of your heart." Then check the roster and grant the player +X gold for each rebel in their roster.

nikita1996
Posts: 49
Joined: July 18th, 2015, 8:07 am

Re: Scenario Review: (UTBS) 10. Speaking with the Fishes

Post by nikita1996 » August 16th, 2015, 4:29 pm

1) v1.12.4 difficulty: Desert Sentinel (Challenging)
2) So easy! Even a monkey can finish it!
3) Yes. I reloaded once to see the dialogues again :)
4) Yes.
5) Yes.
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