New MacOSX Version
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New MacOSX Version
In order to test an attempted fix to the infamous 'white hp bar at night' bug, Sithrandel has compiled a new OSX version.
It is available at http://www.wesnoth.org/files/Wesnoth_Ma ... .99cvs.dmg
Reports of whether this bug has been fixed will be appreciated!
David
It is available at http://www.wesnoth.org/files/Wesnoth_Ma ... .99cvs.dmg
Reports of whether this bug has been fixed will be appreciated!
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
The hp bars aren't supposed to change height, just color.
You fixed it dave, but only partially. When night comes, all the hp bars are white, until I move the unit. Once the unit has been moves they change to the appropriate color. But on the next turn they turn back to white again. So there is some problem with updating the color at the beginning of each turn.
You fixed it dave, but only partially. When night comes, all the hp bars are white, until I move the unit. Once the unit has been moves they change to the appropriate color. But on the next turn they turn back to white again. So there is some problem with updating the color at the beginning of each turn.
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They are supposed to empty as the unit is injured.quartex wrote:The hp bars aren't supposed to change height, just color.
You fixed it dave, but only partially. When night comes, all the hp bars are white, until I move the unit. Once the unit has been moves they change to the appropriate color. But on the next turn they turn back to white again. So there is some problem with updating the color at the beginning of each turn.
My contributions to the Wesnoth Project over time are inversly proportional to the number of registered forum users!
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All better
Works fine for me with OS X 10.3, everything else up to date too.
(Don't forget to post your OS versions, esp. if things aren't working for you.)
(Don't forget to post your OS versions, esp. if things aren't working for you.)
The Eponymous Archon
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