Wesnoth 1.14.1
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- Pentarctagon
- Project Manager
- Posts: 5564
- Joined: March 22nd, 2009, 10:50 pm
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Re: Wesnoth 1.14.1
It should be up, based on the site status page.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
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- Posts: 26
- Joined: March 6th, 2015, 5:58 pm
Re: Wesnoth 1.14.1
Awful mouse (my hand wants to punch wall... could not describe exact problem - like it's hard to aim... probably smth wrong with library and mouse sensitivity in Windows)
Awful fonts (trying to do smth with fonts.conf)
Awful RNG (really, played about 20 games on MicroIsar - I never see so badly stats almost in every game)
What was happend with Wesnoth in long path from 1.12.6 to 1.14.1?!
P. S. Win 7.
Awful fonts (trying to do smth with fonts.conf)
Awful RNG (really, played about 20 games on MicroIsar - I never see so badly stats almost in every game)
What was happend with Wesnoth in long path from 1.12.6 to 1.14.1?!
P. S. Win 7.
Re: Wesnoth 1.14.1
I think your whole problem comes from..BadHatHarry wrote: ↑May 22nd, 2018, 10:58 pm Awful mouse (my hand wants to punch wall... could not describe exact problem - like it's hard to aim... probably smth wrong with library and mouse sensitivity in Windows)
Awful fonts (trying to do smth with fonts.conf)
Awful RNG (really, played about 20 games on MicroIsar - I never see so badly stats almost in every game)
What was happend with Wesnoth in long path from 1.12.6 to 1.14.1?!
P. S. Win 7.
.. awful RNG
Try play single player campaigns, you can save and then load if having difficulties and buy a new mouse... sounds like you need it
Joking.. just joking.. ignore me please.
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- Posts: 26
- Joined: March 6th, 2015, 5:58 pm
Re: Wesnoth 1.14.1
>I think your whole problem comes from... awful RNG :D
Simple explanation, right? So easy and need not think more about it.
>Try play single player campaigns
Singleplayer is not for me, hate stupid unknown scripts. I like playing with clear and well known rules.
That is why I play only MP for 5 last years.
>and buy a new mouse... sounds like you need it :D
I have Logitech G502. And I bet I could prove my skills with it in Quake 2, for example. Want to check my aiming with RailGun? :)
>Joking.. just joking..
In each joke there is some truth :)
Simple explanation, right? So easy and need not think more about it.
>Try play single player campaigns
Singleplayer is not for me, hate stupid unknown scripts. I like playing with clear and well known rules.
That is why I play only MP for 5 last years.
>and buy a new mouse... sounds like you need it :D
I have Logitech G502. And I bet I could prove my skills with it in Quake 2, for example. Want to check my aiming with RailGun? :)
>Joking.. just joking..
In each joke there is some truth :)
Re: Wesnoth 1.14.1
My mouse in game moves exactly the same as in windows. You can try deactivating show color cursors in preferences -> advanced and see if that makes it any better.BadHatHarry wrote: ↑May 22nd, 2018, 10:58 pm Awful mouse (my hand wants to punch wall... could not describe exact problem - like it's hard to aim... probably smth wrong with library and mouse sensitivity in Windows)
That's not awful RNG, that's bad luck. x)BadHatHarry wrote: ↑May 22nd, 2018, 10:58 pmAwful RNG (really, played about 20 games on MicroIsar - I never see so badly stats almost in every game)
Developer of Project Haldric
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
Add-ons: Millennium Era, Vision of a Shaman, A New Home
Art: Bitron's Art Thread
Tools: WML Syntax Highlighter for VS Code
Re: Wesnoth 1.14.1
Is it meant to be so, having health bars totally disappeared or I am just experiencing a bug?
Mouse: OK
Fonts: OK
RNG: OK
But what's with health bars? Unable to play without those.
Mouse: OK
Fonts: OK
RNG: OK
But what's with health bars? Unable to play without those.
liminal unit
error Wesnoth 1.14.1
Setting mode to 1280x720
Checking lua scripts... ok
20180523 18:45:19 error general: An error due to possibly invalid WML occurred
The error message is :
Image doesn't fit on canvas.
When reporting the bug please include the following error message :
Condition 'as_int >= 0' failed at src/gui/core/canvas.cpp:1041 in function 'dimension_validation'. Extra development information: Image 'portraits/rithrandil-winter.png', y = -25.
20180523 18:45:40 error general: An error due to possibly invalid WML occurred
The error message is :
Image doesn't fit on canvas.
When reporting the bug please include the following error message :
Condition 'as_int >= 0' failed at src/gui/core/canvas.cpp:1041 in function 'dimension_validation'. Extra development information: Image 'portraits/rithrandil-winter.png', y = -25.
Checking lua scripts... ok
20180523 18:45:19 error general: An error due to possibly invalid WML occurred
The error message is :
Image doesn't fit on canvas.
When reporting the bug please include the following error message :
Condition 'as_int >= 0' failed at src/gui/core/canvas.cpp:1041 in function 'dimension_validation'. Extra development information: Image 'portraits/rithrandil-winter.png', y = -25.
20180523 18:45:40 error general: An error due to possibly invalid WML occurred
The error message is :
Image doesn't fit on canvas.
When reporting the bug please include the following error message :
Condition 'as_int >= 0' failed at src/gui/core/canvas.cpp:1041 in function 'dimension_validation'. Extra development information: Image 'portraits/rithrandil-winter.png', y = -25.
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Re: Wesnoth 1.14.1
@bretor That seems to be issue #2912. It’s known.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Wesnoth 1.14.1
If you’d like to test a fix (actually a stopgap measure working around the underlying UI engine bug) you could apply the following patch to your game files and try starting the scenario again:
https://github.com/wesnoth/wesnoth/comm ... 400cff40ce
(The previous contents of the
https://github.com/wesnoth/wesnoth/comm ... 400cff40ce
(The previous contents of the
profile=
lines in your copy will differ because a slightly different version of the workaround had been pushed minutes before. Just make sure to replace them with the lines in green.)Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Re: Wesnoth 1.14.1
It will be fixed in 1.14.2.
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?