scons errors since rev 50543 [solved]

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averyimaginativename
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scons errors since rev 50543 [solved]

Post by averyimaginativename »

First, I have a working copy of Wesnoth, and I'm using the SVN simply to learn by comparing file differences and seeing the changes in game. It's not any of your jobs to teach me, so if this takes too much time, feel free to ignore it.


I've been getting a scons error when updating from the SVN recently:
Spoiler:
My last successful build was 50543 and I've had the same error since then right up until 50620 today. I don't think it's related, but just in case, I started getting SDL/FGLRX crashes in 50543 as described here http://forums.wesnoth.org/viewtopic.php?f=4&t=34511

The only changes to my system (Debian based, 2.6.31 kernel) have been removing FGLRX and adding a udev rule since my last successful build, neither of which should be relevant, so I've got no idea where to even start. Google hasn't proved useful. Any suggestions?
Last edited by averyimaginativename on August 6th, 2011, 6:08 pm, edited 1 time in total.
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Anonymissimus
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Re: scons errors since rev 50543

Post by Anonymissimus »

The reason is that your boost version isn't new enough (1.42 did suffice for me). But try a svn update since boucman just committed a fix (r50621).
projects (BfW 1.12):
A Simple Campaign: campaign draft for wml startersPlan Your Advancements: mp mod
The Earth's Gut: sp campaignSettlers of Wesnoth: mp scenarioWesnoth Lua Pack: lua tags and utils
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Boucman
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Re: scons errors since rev 50543

Post by Boucman »

we are upping the boost requirement to 1.36 (previous was 1.35 IIRC)

this is an error though, since that particular function was introduced in 1.40, I fixed it in trunk today
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averyimaginativename
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Re: scons errors since rev 50543

Post by averyimaginativename »

Successfully built 50622 with boost 1.40.

Thanks.
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