Scenario Review: NR 10 - Stolen Gold

Feedback for the mainline campaign Northern Rebirth.

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LordWolfDan
Posts: 216
Joined: September 30th, 2018, 7:31 am

Re: Scenario Review: NR 10 - Stolen Gold

Post by LordWolfDan »

(1) What difficulty levels have you played the scenario on?

- 1.14.5, Challenging

(2) How difficult did you find the scenario? (1-10)

- 7

(3) How clear did you find the scenario objectives?

- Clear

(4) How clear and interesting did you find the dialog and storyline of the scenario?

- Nice. Krash returning with his kin was a great twist. Plus the arrival of Hidel (elves) was welcome despite bringing the purple troll to collapse

(5) What were your major challenges in meeting the objectives of the scenario?

- Trolls everywhere. So painful

(6) How fun do you think the scenario is? (1-10)

- 7

(7) What, if any, are changes you would have made to the scenario to make it more fun?

- It's fine

(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?

- No

User avatar
Tom_Of_Wesnoth
Posts: 197
Joined: January 14th, 2015, 4:03 pm
Location: Wesnoth 2020 and Wesnoth 2007

Re: Scenario Review: NR 10 - Stolen Gold

Post by Tom_Of_Wesnoth »

Content Feedback wrote:
March 12th, 2008, 11:58 am
(1) What difficulty levels have you played the scenario on?
Normal, 1.15.2.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(2) How difficult did you find the scenario? (1-10)
6. It looked challenging at first, but was actually pretty manageable once the drakes turned up. Had I lost Kresh earlier in the campaign, though, this would've been brutal.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(3) How clear did you find the scenario objectives?
Crystal clear.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(4) How clear and interesting did you find the dialog and storyline of the scenario?
Kresh just casually goes and gets an army to command? What? Why? Is he a drake princess now? Are the white mages princesses too? It just seems like Talinn lucked upon a collection of prisoners who are all secretly really important people.

The trolls laying a trap is pretty cool though. Shows Rashkas as a cunning opponent to lure you in like that.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(5) What were your major challenges in meeting the objectives of the scenario?
It got a bit hairy with some of my defence force surviving, but with daybreak and the drakes arriving, it was fine.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(6) How fun do you think the scenario is? (1-10)
6. A good challenge, albeit without much enemy variety.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(7) What, if any, are changes you would have made to the scenario to make it more fun?
We've already fought a lot of trolls and could do with a touch more variety, IMO.

The north-west troll is very easy to snipe on turn two, that might be worth looking at.
Content Feedback wrote:
March 12th, 2008, 11:58 am
(8) Was there any event that caused you to lose the game and forced you to reload or restart the scenario?
No.
If presented with the opportunity, I would take great pleasure in becoming a world ruler.

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