Bug in BFW-06-jan-04 for windows
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Bug in BFW-06-jan-04 for windows
Hi,
In the revenu display, all the values appear as positive, even if your revenu are negative (but of course the total amount of gold decrease).
So it lack a minus sign for negative revenu
Guillaume
In the revenu display, all the values appear as positive, even if your revenu are negative (but of course the total amount of gold decrease).
So it lack a minus sign for negative revenu
Guillaume
Re: Bug in BFW-06-jan-04 for windows
Thanks for the bug report. I have fixed this now.Guillaume wrote:Hi,
In the revenu display, all the values appear as positive, even if your revenu are negative (but of course the total amount of gold decrease).
So it lack a minus sign for negative revenu
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Possibly. If you send me the save, I'll see.Circon wrote:Worse- I have a case where the negative gold was negative on status screen, positive in status table, and i *gained* gold.
Happened on the Isle of Anduin. I have a save.
Is that fixed too?
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Another bug in this version
In the "mountain pass" scenario, sometimes when I move a character from on point to another, the unit stop his move after a few movement and don't continue until the destination hex. The orb become yellow, and I have to reselect the unit and tell her to move again to the final destination to made her moving has I want.
I also have another bug with the Dwarvish berseker. When I make them fighting, the window for choosing weapons appear, but the third arm can't be selected (only the 2 first can be selected), and it's displayed badly in the window (as you can see below)
I also have another bug with the Dwarvish berseker. When I make them fighting, the window for choosing weapons appear, but the third arm can't be selected (only the 2 first can be selected), and it's displayed badly in the window (as you can see below)