Ambushed bug? in 1.14+
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Ambushed bug? in 1.14+
Hi,
In the screenshots, moving the mage to the labeled location will ambush him before he gets next to Wose.
I don't know if this would be considered a bug or not.
Attached demo illustrates the issue. It happens in 1.14 and 1.16 beta.
In the screenshots, moving the mage to the labeled location will ambush him before he gets next to Wose.
I don't know if this would be considered a bug or not.
Attached demo illustrates the issue. It happens in 1.14 and 1.16 beta.
- Attachments
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_main.cfg
- (2.77 KiB) Downloaded 50 times
Re: Ambushed bug? in 1.14+
I think it is most expected outcome.
- Simons Mith
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- Joined: January 27th, 2005, 10:46 pm
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Re: Ambushed bug? in 1.14+
This is not the behaviour I got. If an allied side could see a unit, I could see it, so the wose was visible in screen 1. So, no ambush in screen 2.
- Pentarctagon
- Project Manager
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Re: Ambushed bug? in 1.14+
How did you create/move the Spearman in the first image to avoid triggering the Wose's ambush?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Ambushed bug? in 1.14+
The Spearmen are allied with the player and the Wose. So they won't uncover the Wose if they move next to it.
The situation arose while I was playing WF. I tried to recreate that segment of the map in the attached demo in the first post.
You could try it out for yourself.
I thought it looked weird when it happened to me, but I kind of agree with Ravana that this might be the most expected outcome.
The situation arose while I was playing WF. I tried to recreate that segment of the map in the attached demo in the first post.
You could try it out for yourself.
I thought it looked weird when it happened to me, but I kind of agree with Ravana that this might be the most expected outcome.
- Simons Mith
- Posts: 821
- Joined: January 27th, 2005, 10:46 pm
- Location: Twickenham
- Contact:
Re: Ambushed bug? in 1.14+
If there are multiple hidden woses in a chain, and multiple spearmen in a chain connecting them, how many are revealed?
Re: Ambushed bug? in 1.14+
I added another spearman to the chain and it uncovered the wose 2 hexes off.Simons Mith wrote: ↑August 2nd, 2021, 10:20 pm If there are multiple hidden woses in a chain, and multiple spearmen in a chain connecting them, how many are revealed?
![Laughing :lol:](./images/smilies/icon_laugh.gif)
Code: Select all
[unit]
side=3
type=Spearman
x,y=7,7
[/unit]
For the current map, adding more than 2 gave a different path for the mage to follow.
Adding another wose behind that first one didn't uncover it.
Code: Select all
[unit]
side=2
type=Wose
x,y=10,8
[/unit]