Gui interface problem in last BFW iteration

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Yomar
Posts: 331
Joined: October 27th, 2011, 5:14 am
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Gui interface problem in last BFW iteration

Post by Yomar »

Hi, I have some user interface visualization problems in the lobby with the last version of Wesnoth.

The last version that I used before was the 1.14.5 I think, anyway with the previous version I din't had this problem.

The problem is that when I connect ti the server an log in the lobby the screen proportions often are wron, the screen where the games are displayed (the one with mini-maps joinable or incourse) is either very small, with a hughe chat space, ir in other istances the currently in act games area is so huge that it goes down, so much that I can not even display the last one, and the chat area is completely cut off.

Putting full screen or windowed don't change anyting as does nothing resolution.

This happpens with BFW 1.14.14.
But noth with the whole 1.14 serie, as my last version was still part of the 1.14 line of releases.

The problem manifests randomly.

System

OS :Windows 10 (last build)
Ram : 8Gb
Last edited by Yomar on October 7th, 2020, 12:34 pm, edited 2 times in total.
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Pentarctagon
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Re: Gui interface problem in last BFW iteration

Post by Pentarctagon »

Please provide the information list here.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Yomar
Posts: 331
Joined: October 27th, 2011, 5:14 am
Contact:

Re: Gui interface problem in last BFW iteration

Post by Yomar »

I edited my original post to add more informations.
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Pentarctagon
Project Manager
Posts: 4532
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: Gui interface problem in last BFW iteration

Post by Pentarctagon »

Can you provide the information listed in the post I linked though? Screenshots would also be helpful.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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