A Bug in campaign SotA in version 1.15.3

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bobpanda
Posts: 7
Joined: November 19th, 2019, 11:42 am

A Bug in campaign SotA in version 1.15.3

Post by bobpanda »

I run my wesnoth game on MacOSX 10.14.6.
Game version:1.15.3
Problem description: After Ardonna turns into a lich, all the necromancers are able to transform into liches. Every time I load the game the first time I start the game, all the liches are ready to advance to l4 ancient liches. However, if I load a save file again without restarting the game, these l3 liches can only get AMLA of +3 max HP instead of leveling into l4. Moreover, this problem can make replays crash(I remember it is the out-of-sync error or something like that). So I have to restart the game as a refresh to deal with this problem.
P.S. I can provide screenshots of such problem, but I don't know how to post pictures in the forum.
SigurdFireDragon
Developer
Posts: 546
Joined: January 12th, 2011, 2:18 am
Location: Pennsylvania, USA

Re: A Bug in campaign SotA in version 1.15.3

Post by SigurdFireDragon »

Co-Author of Winds of Fate
My Add-ons: Random Campaign, Custom Campaign, Ultimate Random Maps, Era of Legends, Gui Debug Tools
Erfworld: The comic that lead me to find Wesnoth.
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