Units movement animation is broken

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sergey
Posts: 73
Joined: January 9th, 2015, 9:25 pm

Units movement animation is broken

Post by sergey » December 19th, 2018, 12:22 pm

First of all, thanks for the great game!

I found a bug, at least related to several units. When unit moves, some sprites are skipped. But if I undo the movement action, all sprites are shown when unit goes back.

Game version 1.14.5
OS Microsoft Windows 10 (10.0.17134)

Log file doesn't contain anything interesting
log file:
Steps to reproduce
In general preferences set acceleration factor = 0.25 (the bug is not related to acceleration, but it would be easier to detect).
In the main menu choose "Multiplayer".
Select "Local Game".
Create a map without fog and shroud (to be able to undo your actions).
Take Drakes faction (it is easier to observe the bug because of their large wings).
Create a flying drake, move it to some distant hex.
While it flies, pay attention to its wings. The cycle of movement is not full.
Undo the action and compare the animation (I observed correct animation during undo).

josteph
Developer
Posts: 236
Joined: August 19th, 2017, 6:58 pm

Re: Units movement animation is broken

Post by josteph » December 20th, 2018, 10:10 am

Confirmed on 1.14.5 and master on Linux.

josteph
Developer
Posts: 236
Joined: August 19th, 2017, 6:58 pm

Re: Units movement animation is broken

Post by josteph » January 2nd, 2019, 1:23 pm

Could you please report this on github?

sergey
Posts: 73
Joined: January 9th, 2015, 9:25 pm

Re: Units movement animation is broken

Post by sergey » January 2nd, 2019, 4:13 pm

Done #3831

josteph
Developer
Posts: 236
Joined: August 19th, 2017, 6:58 pm

Re: Units movement animation is broken

Post by josteph » January 2nd, 2019, 4:37 pm

Thanks!

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