[1.14.5] (Visual bug) Wonf rider with a pine wood on head

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Xindage
Posts: 28
Joined: August 2nd, 2018, 12:56 am
Location: Brazil

[1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by Xindage »

Basic information: (language english us)
The Battle for Wesnoth version 1.14.5 (48bd45d-Modified)
Running on Microsoft Windows 7 Service Pack 1 (6.1.7601)

Game paths
==========

Data dir: D:\Program Files (x86)\Steam\steamapps\common\wesnoth
User config dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
User data dir: C:\Users\USER\Documents\My Games\Wesnoth1.14
Saves dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\saves
Add-ons dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\data\add-ons
Cache dir: C:\Users\USER\Documents\My Games\Wesnoth1.14\cache

Libraries
=========

Boost: 1.66
OpenSSL/libcrypto: 1.1.0f (runtime 1.1.0f)
Cairo: 1.10.2 (runtime 1.10.2)
Pango: 1.30.1 (runtime 1.30.1)
SDL: 2.0.8 (runtime 2.0.8)
SDL_image: 2.0.3 (runtime 2.0.3)
SDL_mixer: 2.0.2 (runtime 2.0.2)
SDL_ttf: 2.0.14 (runtime 2.0.14)

Features
========

Experimental OpenMP support: yes
JPG screenshots: yes
Lua console completion: yes
Legacy bidirectional rendering: no
Win32 notifications back end: yes

The bug:
I was watching back my replay from Delfador's memories and while i was looking my gameplay turn per turn i noticed that wonf rider looks kinda odd when they're standing close to a pinewoods forest, here's a image, i added a image from the map just to show where i noticed this.
this dont cause any poblem it's just visual, but looks odd to a wolf having a pine growing in his head. (sorry is it was already reported) (Edit: Added replay just in case of needing it's visible on turn 7)
Attachments
DM-This Valley Belongs to Me replay.gz
(15.21 KiB) Downloaded 296 times
themap.png
pine.png
pine.png (15.31 KiB) Viewed 4267 times
Tad_Carlucci
Inactive Developer
Posts: 503
Joined: April 24th, 2016, 4:18 pm

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by Tad_Carlucci »

(Closed, Not bug, Wont Fix)

Seems to me that what you meant to do was open a thread about strange visuals. Which makes me wonder why you didn't also point out that another unit on the same map has a windmill blade sprouting from its head.
I forked real life and now I'm getting merge conflicts.
gnombat
Posts: 683
Joined: June 10th, 2010, 8:49 pm

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by gnombat »

Tad_Carlucci wrote: October 4th, 2018, 7:49 pm (Closed, Not bug, Wont Fix)

Seems to me that what you meant to do was open a thread about strange visuals. Which makes me wonder why you didn't also point out that another unit on the same map has a windmill blade sprouting from its head.
Are you sure you understood the bug report? I think the reporter is talking about the small, dark green tree (from the pine forest terrain) that appears to be floating in front of the wolf's head, not the light green great tree above the goblin's head.
Xindage
Posts: 28
Joined: August 2nd, 2018, 12:56 am
Location: Brazil

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by Xindage »

that's exactly what gnombat said i'm not saying about the bright big tree, i ever zoomed the image to it be clear.

Edit: here's another screen from a custon map i did just to show it whitout the big bright pine tree of he looks, try looking clooser to the wolf mouth.
Attachments
zoomed.png
zoomed.png (17.24 KiB) Viewed 4231 times
moreforest.png
Last edited by Xindage on October 4th, 2018, 10:15 pm, edited 1 time in total.
User avatar
zookeeper
WML Wizard
Posts: 9742
Joined: September 11th, 2004, 10:40 pm
Location: Finland

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by zookeeper »

It's a known issue, problem is that it's cumbersome to fix since we still want some of the adjacent trees to get drawn over units. It hasn't been fixed yet pretty much because it happens very rarely.

Although, admittedly, we could just tweak a few of the forest images to remove the small trees that potentially get drawn over even these kinds of normal-sized units.
Xindage
Posts: 28
Joined: August 2nd, 2018, 12:56 am
Location: Brazil

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by Xindage »

thanks for the clarification zookeeper.
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josteph
Inactive Developer
Posts: 741
Joined: August 19th, 2017, 6:58 pm

Re: [1.14.5] (Visual bug) Wonf rider with a pine wood on head

Post by josteph »

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