[resolved] 13.10-dev hex fields movement bug

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Posts: 1110
Joined: February 10th, 2013, 2:25 pm

Re: 13.10-dev hex fields movement bug

Post by gfgtdf » March 1st, 2018, 11:26 pm

ok cause found, only workaround: don't use ingame help. oir reload cache at the beginning of each scenario.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.

Posts: 12
Joined: February 4th, 2018, 12:31 pm

Re: 13.10-dev hex fields movement bug

Post by phocasbyz » March 4th, 2018, 1:13 pm

with a fresh compil from git 03/03 i wasn't able to raise the problem again

thanks to all

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