Overlayed village replaced with placeholder in Terrain Desc.
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- revolting_peasant
- Posts: 229
- Joined: May 29th, 2012, 5:45 pm
Overlayed village replaced with placeholder in Terrain Desc.
I'm playing The Hammer of Thursagan, Scenario 8 (Forbidden Forest), there's a village in the middle of the map which looks like a temple, and has a staff of righteousness in it. The thing is, if you ask for a terrain description for that hex, you get:
the attached screen, with a placeholder image saying "village overlay". That doesn't seem right. I'm not sure if it's a missing graphic in the Campaign's files or something to do with the fact that it's a village overlaid (overlain) with something else.
the attached screen, with a placeholder image saying "village overlay". That doesn't seem right. I'm not sure if it's a missing graphic in the Campaign's files or something to do with the fact that it's a village overlaid (overlain) with something else.
- beetlenaut
- Developer
- Posts: 2814
- Joined: December 8th, 2007, 3:21 am
- Location: Washington State
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Re: Overlayed village replaced with placeholder in Terrain D
The temple is not a village normally, so you have to put an overlay on it if you want it to act like one. Village overlay is invisible, so the dialog is using the non-invisible editor graphic, which is covering up the grass. (I'm not sure who this dialog is supposed to be for, but if its for the player, it should probably show the grass instead of the overlay.)
Edit: In other words, this is not a bug.
Edit: In other words, this is not a bug.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide