Alliance mode bug?
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Alliance mode bug?
=> Linux version
In "undead campaign", second scenario, I could not attack the orc units from blue team (those from the east and the very south). The units from the third Orc chief were attackable.
The same happens in multiplayer mode. Sometimes the units of computer player cannot be attacked, although they are opponents, not allies. They attack my units, but I cannot attack them.
In "undead campaign", second scenario, I could not attack the orc units from blue team (those from the east and the very south). The units from the third Orc chief were attackable.
The same happens in multiplayer mode. Sometimes the units of computer player cannot be attacked, although they are opponents, not allies. They attack my units, but I cannot attack them.
This is not Linux-specific. Here's a copy of what I posted under the release announcement for V0.6.
Also, there's another bug: If the Dark Spirit kills something with the wail attack, another Dark Spirit will be created. Luckily this is partly countered by another bug: You don't lose the scenario if (any one of) the Dark Spirit dies.
Thank you for noticing this again.Before playing the second scenario of the Undead Campaign, go to the folder where you installed wesnoth. Open folder "data". Open folder "scenarios". Open "The_Skull_of_Agarash".
Around line 31, there will be this:
recruit= Dark Adept,Ghost,Walking Corpse,Skeleton,Skeleton Archer
enemy=2
gold=120
Make an edit in the middle line and remove the third so that it reads
recruit= Dark Adept,Ghost,Walking Corpse,Skeleton,Skeleton Archer
enemy=2,3,4
I'm fixing this at home. The reason that this occurred is that I was not able to playtest the level, because I had made a mistake creating the map file.
My fault entirely.
Also, there's another bug: If the Dark Spirit kills something with the wail attack, another Dark Spirit will be created. Luckily this is partly countered by another bug: You don't lose the scenario if (any one of) the Dark Spirit dies.
My comment wasn't on the Wraiths having that ability, but on the fact that this creates another hero.
Wandering off topic:
New Unit for the Dark Spirit. Copy the wraith, change plague to slow.
For the wraith, change the 3-3 (or whatever the wail is) to 6-1. Unless you already have multiple wraiths, it is now more difficult to use this ability, because you have to kill with it.
Wandering off topic:
New Unit for the Dark Spirit. Copy the wraith, change plague to slow.
For the wraith, change the 3-3 (or whatever the wail is) to 6-1. Unless you already have multiple wraiths, it is now more difficult to use this ability, because you have to kill with it.
Re: Alliance mode bug?
Still true for 0.6.1. I notice the colors chosen in the Game Lobby don't match those in the game. And (somtimes?) at least one computer player is treated as any ally, but should be an oponent.Feldegast wrote:=> Linux version
The same happens in multiplayer mode. Sometimes the units of computer player cannot be attacked, although they are opponents, not allies. They attack my units, but I cannot attack them.
Re: Alliance mode bug?
- the colors don't work at the moment.Feldegast wrote:Still true for 0.6.1. I notice the colors chosen in the Game Lobby don't match those in the game. And (somtimes?) at least one computer player is treated as any ally, but should be an oponent.Feldegast wrote:=> Linux version
The same happens in multiplayer mode. Sometimes the units of computer player cannot be attacked, although they are opponents, not allies. They attack my units, but I cannot attack them.
- can you give specific steps to reproduce the ally bug?
David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
0.6.1 (Linux): 100% reproducible.
> Multiplayer
> Host Multiplayer Game
> Random Map > OK
> Change 1st player to "Computer Player"
> Change 2nd player to "Computer Player"
> Change 3rd player to "me"
> I'm ready
2nd computer player units have blue spheres and are allies. I didn't change any other settings in the Game Lobby. 2nd player should be opponent Team 2 (1st player is Team 1, me is Team 3, all Elves by default).
Turns out that if 2nd computer player has color "blue" in the Game Lobby, his units have blue spheres and he's an ally.
> Multiplayer
> Host Multiplayer Game
> Random Map > OK
> Change 1st player to "Computer Player"
> Change 2nd player to "Computer Player"
> Change 3rd player to "me"
> I'm ready
2nd computer player units have blue spheres and are allies. I didn't change any other settings in the Game Lobby. 2nd player should be opponent Team 2 (1st player is Team 1, me is Team 3, all Elves by default).
Turns out that if 2nd computer player has color "blue" in the Game Lobby, his units have blue spheres and he's an ally.