wrong units from the recall list get deleted

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gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

wrong units from the recall list get deleted

Post by gfgtdf »

hi i when i use the filter function of the recall list and then delete units the units that were deleted aren't always the unit i ckicked, i could reproduce that.

version 1.10.3 ger OS win7 x64
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
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FAAB
Inactive Developer
Posts: 52
Joined: November 15th, 2008, 12:15 pm

Re: wrong units from the recall list get deleted

Post by FAAB »

gfgtdf wrote:hi i when i use the filter function of the recall list and then delete units the units that were deleted aren't always the unit i ckicked, i could reproduce that.

version 1.10.3 ger OS win7 x64
Hi. Thanks for the report.

Can you update to 1.10.5 and try again?
A bug in the same dialog (possibly related) has been fixed.
player change log:
gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

Re: wrong units from the recall list get deleted

Post by gfgtdf »

i updated to version 10.6 and it still happens.

i think i only happens when i delete multiple untis at once, but im not sure about that.
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
JaMiT
Inactive Developer
Posts: 511
Joined: January 22nd, 2012, 12:38 am

Re: wrong units from the recall list get deleted

Post by JaMiT »

gfgtdf wrote:i could reproduce that.
That's a good start. Next would be enabling others to reproduce it.Which basically means you should list step-by-step how to reproduce it.
gfgtdf
Developer
Posts: 1432
Joined: February 10th, 2013, 2:25 pm

Re: wrong units from the recall list get deleted

Post by gfgtdf »

hm okay:
1)start a new campain
2)recruit of 2 types 3 units, alternating (so 6 units in total)
3)go to the next scenario
4)open the recall menu
5)use the search/filter function so that only one type is displayed
6)delete all 3 of them
7)close and reopen the recall menu
Scenario with Robots SP scenario (1.11/1.12), allows you to build your units with components, PYR No preperation turn 1.12 mp-mod that allows you to select your units immideately after the game begins.
JaMiT
Inactive Developer
Posts: 511
Joined: January 22nd, 2012, 12:38 am

Re: wrong units from the recall list get deleted

Post by JaMiT »

Hmm... there seems to be more factors involved than just that, but I was able to get a save from which I could make it happen consistently. A fix should be in the next release.
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