While in lobby, hitting refresh button crushes Wesnoth
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While in lobby, hitting refresh button crushes Wesnoth
Operating system: Windows XP SP2
Wesnoth version: 1.8
How to reproduce an error: In multiplayer, game lobby, filter on something 'vacant slots' (same happens with friends or no ignored...) and then click refresh. Game crashes. Refresh works ok when list of games is full (more games are listed than it fits on screen).
Actual error:
Windows popup screen appears:
Title: Microsoft Visual C++ Runtime Library
Text: Assertion failed!
Program: C\Program Files\Battle for Wesnoth\wesnoth.exe
File: src\gui\widgets\scrollbar_container.cpp
Line: 624
Expression: new_heighr > 0
For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application - JIT must be enabled)
I get to choose infamous Abort, Retry, Ignore but everything returns me to OS.
Content of C:\Program Files\Wesnoth\stderr.txt is:
Battle for Wesnoth v1.8.0
Started on Sun Apr 04 02:46:09 2010
Automatically found a possible data directory at C:/Program Files/Battle for Wesnoth
Data directory: C:/Program Files/Battle for Wesnoth
User configuration directory: C:/Program Files/Battle for Wesnoth/userdata
Checking video mode: 1280x1024x32...
setting mode to 1280x1024x32
Wesnoth version: 1.8
How to reproduce an error: In multiplayer, game lobby, filter on something 'vacant slots' (same happens with friends or no ignored...) and then click refresh. Game crashes. Refresh works ok when list of games is full (more games are listed than it fits on screen).
Actual error:
Windows popup screen appears:
Title: Microsoft Visual C++ Runtime Library
Text: Assertion failed!
Program: C\Program Files\Battle for Wesnoth\wesnoth.exe
File: src\gui\widgets\scrollbar_container.cpp
Line: 624
Expression: new_heighr > 0
For information on how your program can cause an assertion failure, see the Visual C++ documentation on asserts.
(Press Retry to debug the application - JIT must be enabled)
I get to choose infamous Abort, Retry, Ignore but everything returns me to OS.
Content of C:\Program Files\Wesnoth\stderr.txt is:
Battle for Wesnoth v1.8.0
Started on Sun Apr 04 02:46:09 2010
Automatically found a possible data directory at C:/Program Files/Battle for Wesnoth
Data directory: C:/Program Files/Battle for Wesnoth
User configuration directory: C:/Program Files/Battle for Wesnoth/userdata
Checking video mode: 1280x1024x32...
setting mode to 1280x1024x32
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- macOS Packager
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Re: While in lobby, hitting refresh button crushes Wesnoth
I can reproduce it, on Mac.
Re: While in lobby, hitting refresh button crushes Wesnoth
I noticed also the same error.
differences to DrDabic:
OS : Windows XP SP3
Version Number (OS): 5.1 (build 2600)
Language: Polish (PL)
stderr.txt:
differences to DrDabic:
OS : Windows XP SP3
Version Number (OS): 5.1 (build 2600)
Language: Polish (PL)
stderr.txt:
Battle for Wesnoth v1.8.0
Started on Sun Apr 04 14:46:06 2010
Automatically found a possible data directory at C:/Program Files/Battle for Wesnoth 1.8.0
Data directory: C:/Program Files/Battle for Wesnoth 1.8.0
User configuration directory: C:/Program Files/Battle for Wesnoth 1.8.0/userdata
Checking video mode: 1280x968x32...
setting mode to 1280x968x32
20100404 14:46:09 error general: no location found for 'data/add-ons/Dungeon_Wars_Creepfest/translations', skipping textdomain
20100404 14:46:09 error general: no location found for 'data/campaigns/Pack_Sapient/translations', skipping textdomain
Started on Sun Apr 04 14:46:06 2010
Automatically found a possible data directory at C:/Program Files/Battle for Wesnoth 1.8.0
Data directory: C:/Program Files/Battle for Wesnoth 1.8.0
User configuration directory: C:/Program Files/Battle for Wesnoth 1.8.0/userdata
Checking video mode: 1280x968x32...
setting mode to 1280x968x32
20100404 14:46:09 error general: no location found for 'data/add-ons/Dungeon_Wars_Creepfest/translations', skipping textdomain
20100404 14:46:09 error general: no location found for 'data/campaigns/Pack_Sapient/translations', skipping textdomain
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- Inactive Developer
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- Joined: March 31st, 2006, 6:55 am
Re: While in lobby, hitting refresh button crushes Wesnoth
I can reproduce it as well, but in general best to post bugs in the tracker else we might miss them.
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- Inactive Developer
- Posts: 787
- Joined: March 31st, 2006, 6:55 am
Re: While in lobby, hitting refresh button crushes Wesnoth
btw no need to put this one in the tracker, I just fixed it.
Re: While in lobby, hitting refresh button crushes Wesnoth
When can we expect fix/patch?SkeletonCrew wrote:btw no need to put this one in the tracker, I just fixed it.
Re: While in lobby, hitting refresh button crushes Wesnoth
1.8.1 [acronym=It is ready when it's ready]IIRWIR[/acronym]
You could also get the latest revision via SVN, which you could do any time you wanted.
You could also get the latest revision via SVN, which you could do any time you wanted.
Re: While in lobby, hitting refresh button crushes Wesnoth
I had kinda this error when i did click the vacant slots and then refresh game did forge quit (i'm using mac) and also it laggs kinda a lot in lobby
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- Joined: April 25th, 2010, 5:22 am
Re: While in lobby, hitting refresh button crushes Wesnoth
same problem in Vista