Wesnoth Crashes as first turn starts

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elpel
Posts: 4
Joined: June 3rd, 2018, 6:06 pm

Wesnoth Crashes as first turn starts

Post by elpel »

I have included a document wit the relevant information asked for in the forum. I was not able to figure out the debugger thing. I am a coding-challenged computer user.

The game crashes and closes upon the start of the first turn whenever in play mode. I was hoping there might be some way by reinstalling. Nothing. does the same. used other versions and the same, it crashes in the same place.
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wesnoth crash.odt
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Pentarctagon
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Posts: 4735
Joined: March 22nd, 2009, 10:50 pm
Location: Earth (occasionally)

Re: Wesnoth Crashes as first turn starts

Post by Pentarctagon »

So other's don't need to open a separate document:

------

Code: Select all

OS X el capitan
version: 10.11.6 (15G22010)
Wesnoth Version 1.14.16, English language configured
The Battle for Wesnoth version 1.14.16
Running on Apple OS X 10.11.6 (15G22010)
Distribution channel: SourceForge

Game paths
==========

Data dir:        /Volumes/The Battle for Wesnoth/The Battle for Wesnoth.app/Contents/Resources
User config dir: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
User data dir:   /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
Saves dir:       /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/saves
Add-ons dir:     /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/data/add-ons
Cache dir:       /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/cache

Libraries
=========

Boost:     1.74
Cairo:     1.16.0 (runtime 1.16.0)
Pango:     1.46.1 (runtime 1.46.1)
SDL:       2.0.12 (runtime 2.0.12)
SDL_image: 2.0.5  (runtime 2.0.5)
SDL_mixer: 2.0.4  (runtime 2.0.4)
SDL_ttf:   2.0.15 (runtime 2.0.15)

Features
========

JPEG screenshots:               yes
Lua console completion:         yes
Legacy bidirectional rendering: no
Cocoa notifications back end:   yes

Current video settings
======================

Current pixel resolution: 1276x755
Refresh rate: 60
SDL reports: 125x125 dots per inch.

Installed add-ons
=================

Ageless_Era : 4.27.0
Ageless_Resources : 4.23.0
Era_of_Magic_Resources : 1.2.0
Kill_Bounty : 1.1.5
laterlife_scenario : 5.7.0
step-by-step walkthrough: I can load game as normal, and enter into the lobby, or a local game, or a campaign game. Then after the scenery loads, with the conversation texts, each player does their turn, until it becomes my turn. So if I am 1st player, this is from the immediate start or game play, as a a player, in his turn. The Game crashes at this moment. I can reopen the game, but the same thing happens time and time again.
It started around the 31 of april, 2021. I have tried game reinstall, even trying the installation of a the develepmental version, 1.15.x, I can play games and campaigns on that version, but no one is in the lobby to play with. If I go back into the lobby while in version 1.14.16. I can enter in and watch games, observe, and the changing of turns does not make the game close. It happens when I play.

Log:

Code: Select all

Last login: Mon May  3 12:20:44 on ttys000
You have new mail.
/Applications/The\ Battle\ for\ Wesnoth.app/Contents/MacOS/The\ Battle\ for\ Wesnoth ; exit;
MacBook-de-El-3:~ elpel$ /Applications/The\ Battle\ for\ Wesnoth.app/Contents/MacOS/The\ Battle\ for\ Wesnoth ; exit;
Battle for Wesnoth v1.14.16
Started on Mon May  3 23:40:01 2021

Automatically found a possible data directory at /Applications/The Battle for Wesnoth.app/Contents/Resources

Data directory:               /Applications/The Battle for Wesnoth.app/Contents/Resources
User configuration directory: /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
User data directory:          /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14
Cache directory:              /Users/USER/Library/Containers/org.wesnoth.Wesnoth/Data/Library/Application Support/Wesnoth_1.14/cache

Setting mode to 1280x755
Checking lua scripts... ok
Caught general 'N5boost10wrapexceptINS_9iostreams10zlib_errorEEE' exception:
zlib error: unspecified iostream_category error
logout
Saving session...
...copying shared history...
...saving history...truncating history files...
...completed.
Deleting expired sessions...4 completed.

[Proceso completado]
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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Pentarctagon
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Joined: March 22nd, 2009, 10:50 pm
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Re: Wesnoth Crashes as first turn starts

Post by Pentarctagon »

If you go to Preferences > Advanced > Compress saved games, and change that from "Gzip" to either "Bzip2" or "No", does the problem still happen?
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
elpel
Posts: 4
Joined: June 3rd, 2018, 6:06 pm

Re: Wesnoth Crashes as first turn starts

Post by elpel »

It still happens. I tried both options and both ways it does the same thing.
vghetto
Posts: 439
Joined: November 2nd, 2019, 5:12 pm

Re: Wesnoth Crashes as first turn starts

Post by vghetto »

Check if directory is writable and that you have enough disk space.
elpel
Posts: 4
Joined: June 3rd, 2018, 6:06 pm

Re: Wesnoth Crashes as first turn starts

Post by elpel »

I've checked my disk space and i have 266 gigs free for space. How do know or where do I go to see if "directory is writable"
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lhybrideur
Posts: 195
Joined: July 9th, 2019, 1:46 pm

Re: Wesnoth Crashes as first turn starts

Post by lhybrideur »

You can try to create a file in it (text file for example). If you cannot then it is not writable.
elpel
Posts: 4
Joined: June 3rd, 2018, 6:06 pm

Re: Wesnoth Crashes as first turn starts

Post by elpel »

The application is "writeable" I think. the privilege is set to "lecture and writing/write-abel?" (lectura y escritura)

For example. I have installed Wesnoth
1.12.6 and on this version I can play games, save, etc. On the 1.14.16, I am having the problem at the beginning of turn game crash.
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lhybrideur
Posts: 195
Joined: July 9th, 2019, 1:46 pm

Re: Wesnoth Crashes as first turn starts

Post by lhybrideur »

I'm not sure they save the save file into the same folder.
If on click on the i button on the main menu, you should be able to verify that for each version
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