Dunefolk Rework - Unit Naming
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Re: Dunefolk Rework - Unit Naming
It's relatable, yes. That's precisely the problem: it has real-world connotations...
I've been trying to think not about Persian-themed names but about desert-themed names in general.
How about Dune Soldier, Dune LVL2, Dune LVL3? The lore for LVL2 would be someone who's famous within a relatively smaller circle of dunefolk (let's say, one band/town, or the vicinity of one oasis), a battle-scarred tactician who's looked up to. The LVL3 would be a figure that's renowned by dunefolk in other towns too. I'm not sure what the units should be called. (I'm putting LVL2 on the table too because I think lvl2 and lvl3 should be named in the same theme, as a progression. I like the name "Captain", mind you, but maybe we'll come up with a good idea for lvl3 that's not a progression from "Captain".)
So maybe Soldier/Captain/Prince? The type description could say that "Prince" is just a translation, because dunefolk speak among themselves in a different language than other humans. I'm not sure if "Captain" captures the "battle-scarred tactician" sense I'm after, though...
I've been trying to think not about Persian-themed names but about desert-themed names in general.
How about Dune Soldier, Dune LVL2, Dune LVL3? The lore for LVL2 would be someone who's famous within a relatively smaller circle of dunefolk (let's say, one band/town, or the vicinity of one oasis), a battle-scarred tactician who's looked up to. The LVL3 would be a figure that's renowned by dunefolk in other towns too. I'm not sure what the units should be called. (I'm putting LVL2 on the table too because I think lvl2 and lvl3 should be named in the same theme, as a progression. I like the name "Captain", mind you, but maybe we'll come up with a good idea for lvl3 that's not a progression from "Captain".)
So maybe Soldier/Captain/Prince? The type description could say that "Prince" is just a translation, because dunefolk speak among themselves in a different language than other humans. I'm not sure if "Captain" captures the "battle-scarred tactician" sense I'm after, though...
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Re: Dunefolk Rework - Unit Naming
Naga names: I prefer Slasher over Stabber. Dervish has the right associations: frenzied, whirling dancing would fit the naga unit in question; but technically the definition is ways off from the unit.
Captain lvl3: we've been over it too many times already. The consensus was that lvl3 is Dune Lord/General/Emir. I personally don't mind Emir, but that's about as far as people seem to be willing to go in regards to arab-sounding names. If we don't go with Emir, it has to be either Lord or General (I prefer Lord). We're kinda beating the dead horse already.
Captain lvl3: we've been over it too many times already. The consensus was that lvl3 is Dune Lord/General/Emir. I personally don't mind Emir, but that's about as far as people seem to be willing to go in regards to arab-sounding names. If we don't go with Emir, it has to be either Lord or General (I prefer Lord). We're kinda beating the dead horse already.
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Re: Dunefolk Rework - Unit Naming
What about Soldier > Tactician > Emir? That would also have the benefit of not re-using existing unit names like (Elvish) Captain or (Dwarvish) Lord.
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Re: Dunefolk Rework - Unit Naming
could use chieftain or headman to replace captain and commander or prince for the level 3
Tactician doesn't sound that great within the line it be more like Strategist to Tactician
i like the chieftain to prince as it can blend both nomadic and civilization aspect of their lore along with it can be related to real life aspects.
Tactician doesn't sound that great within the line it be more like Strategist to Tactician
i like the chieftain to prince as it can blend both nomadic and civilization aspect of their lore along with it can be related to real life aspects.
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Re: Dunefolk Rework - Unit Naming
some ideas trooper > adjutant > warchief
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Re: Dunefolk Rework - Unit Naming
None of those really have notable English usage, so I'd say they're not very appropriate.
I don't know about the historical definition, but I've definitely seen dervish used to refer to a dual-wielding swordsman in at least one fantasy game, possibly more. Also, a google image search for the term yields mostly dancers, and if I add "fantasy" to the search, while it's still largely dancers, many of them do have two swords.The_Gnat wrote: ↑May 30th, 2019, 9:45 amTrue but when I look it up the definition says:Celtic_Minstrel wrote: ↑May 30th, 2019, 12:28 am Regarding "dervish", apparently it's actually of Persian origin.
Code: Select all
The dervishes are some of the mystical methods of extreme poverty and scorn for conviction and faith. They live on the charity of others with the possession of any material possessions. They are called "Dervish" in Persia and "Dervish" in Turkey Darwish is also known as "poor" sometimes, especially in India. The Sufi dervishes were known for their wisdom, knowledge of medicine, poetry, intelligence and savvy.
So what I'm saying is that there's definite precedent in English for referring to a two-sword user as a dervish, regardless of actual historical use of the term.
Not too fond of 'tactician' for some reason, but I can't quite figure out why... strategist has the same problem. And I think adjutant has totally the wrong meaning.Pentarctagon wrote: ↑May 31st, 2019, 5:48 pm What about Soldier > Tactician > Emir? That would also have the benefit of not re-using existing unit names like (Elvish) Captain or (Dwarvish) Lord.
Re: Dunefolk Rework - Unit Naming
@Celtic - that is true. I am not opposed to Dervish then if there is a precedent in English.
Also i agree tactician sounds too formal for the current names that the DF have.
Also i agree tactician sounds too formal for the current names that the DF have.
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Re: Dunefolk Rework - Unit Naming
Out of the box thinking:
We initially had Dune Legend as an option - which resonated with quiet a few - before we settled for Dune Emir.
What if we give the Dune Warmaster that name, so becomes the Dune Legend as he no longer is available in MP (only campaign) and it's description talks about of him being legendary.
This would give us the option to re-name the current Dune Emir to Dune Warmaster, which fits as naming more then anything else discussed so far. Futhermore, all the references to the Warmaster would now go to the Leadership, who strategically plans battles and not to a single legendary fighter ...
We initially had Dune Legend as an option - which resonated with quiet a few - before we settled for Dune Emir.
What if we give the Dune Warmaster that name, so becomes the Dune Legend as he no longer is available in MP (only campaign) and it's description talks about of him being legendary.
This would give us the option to re-name the current Dune Emir to Dune Warmaster, which fits as naming more then anything else discussed so far. Futhermore, all the references to the Warmaster would now go to the Leadership, who strategically plans battles and not to a single legendary fighter ...
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Re: Dunefolk Rework - Unit Naming
So then the level 3's would be Warmaster, Spearmaster, Blademaster?
I think that sounds good
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Re: Dunefolk Rework - Unit Naming
That sounds fine to me as well.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Dunefolk Rework - Unit Naming
The names are great, except for I think it should be Naga Windblade, instead of Naga Bladewind.
Last edited by EarthCake on June 5th, 2019, 3:20 pm, edited 1 time in total.
Re: Dunefolk Rework - Unit Naming
Just to summarise, here are all the changes in the naming for the current candidates:
Dune Soldier, Dune Captain, Dune Warmaster
Dune Soldier, Dune Swordsman, Dune Blademaster, Dune Legend
Naga Slasher, Naga Dervish, Naga Executioner
Naga Slasher, Naga Ringcaster, Naga Windblade / Naga Bladewhirler
Anyone still having a problem any of these shall speak up.
Dune Soldier, Dune Captain, Dune Warmaster
Dune Soldier, Dune Swordsman, Dune Blademaster, Dune Legend
Naga Slasher, Naga Dervish, Naga Executioner
Naga Slasher, Naga Ringcaster, Naga Windblade / Naga Bladewhirler
Anyone still having a problem any of these shall speak up.
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Re: Dunefolk Rework - Unit Naming
Sounds good to me
I'm kinda scratching my head wondering if there's an alternative to Captain, something that will have more atmosphere... but I don't see any, and anyway the perfect is the enemy of the good, so carry on, I guess.
I'm kinda scratching my head wondering if there's an alternative to Captain, something that will have more atmosphere... but I don't see any, and anyway the perfect is the enemy of the good, so carry on, I guess.
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Re: Dunefolk Rework - Unit Naming
Looks pretty decent to me. I'm not super-attached to the Dune Legend thing, but it's not terrible, so I think we can go with it.
(I could suggest Dune Scion as an alternative, but I'm not convinced it's appreciably better than Legend, so whatever.)
(I could suggest Dune Scion as an alternative, but I'm not convinced it's appreciably better than Legend, so whatever.)
Re: Dunefolk Rework - Unit Naming
I have no idea what "Scion" means and didn't found any reference by googling which might help me understand ...
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