Unit Spamming as a Strategy

Share and discuss strategies for playing the game, and get help and tips from other players.

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beetlenaut
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Re: Unit Spamming as a Strategy

Post by beetlenaut »

Thrawn wrote:I'm pretty sure several people (myself included) beat HttT with only shamans recruited, back in the day.
It's not even that difficult, actually. Horsemen only is harder.
Campaigns: Dead Water,
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taptap
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Re: Unit Spamming as a Strategy

Post by taptap »

It must be a pain - especially in the underground scenarios. Anyone made a no recalls playthrough?
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max_torch
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Re: Unit Spamming as a Strategy

Post by max_torch »

beetlenaut wrote:
Thrawn wrote:I'm pretty sure several people (myself included) beat HttT with only shamans recruited, back in the day.
It's not even that difficult, actually. Horsemen only is harder.
when you guys say that you won with only shamans, does that mean that you recalled advancements of the shaman line or that you really recruited only level 1 shamans?
HomerJ
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Re: Unit Spamming as a Strategy

Post by HomerJ »

taptap wrote:It must be a pain - especially in the underground scenarios. Anyone made a no recalls playthrough?
Yep, that's a fun thing to do!

Thread is horribly outdated though and needs a reviving if you ask me.

Edit: EP's post is here.

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beetlenaut
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Re: Unit Spamming as a Strategy

Post by beetlenaut »

max_torch wrote:when you guys say that you won with only shamans, does that mean that you recalled advancements of the shaman line or that you really recruited only level 1 shamans?
Recalling advancements is OK. I'm sure it couldn't be done otherwise. When I did it I allowed any recalls, and could use the loyal units. (But no one from the Isle of the Damned unfortunately--you can't recruit shamans there.) Not that you really need them when you are spamming sylphs!
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
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