ghype's Daily Art #81 - Portraits: the Fallen

Make art for user-made content.

Moderators: Forum Moderators, Developers

Forum rules
Before posting critique in this forum, you must read the following thread:
Post Reply
User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #63 - Portraits: Vikings

Post by ghype » October 20th, 2018, 6:11 pm

Here come the Vikings... porbably said it, but those are the better portraits I made. this time full 400x400 and transparent. also I gotta say that many resources (mostly heads) I used for franken these portraits, I took from archiac era by doofus.

these are the portraits for the female fighter lv1 only.
viking-kriger-all.png
viking-kriger-all.png (4.86 KiB) Viewed 3087 times
viking-kriger-all-portrait.png

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #64 - Portraits: Vikings

Post by ghype » October 21st, 2018, 1:01 pm

here is the fulll sverd kriger line. I said these were my better ones, but at the time I still did'nt knew how to deal with anit-aliasing. I guess I could go back some day and fixing these...
viking-sverd-kriger.png
viking-sverd-kriger.png (8.77 KiB) Viewed 3058 times
viking-sverd-kriger-portraits.png

User avatar
Lordlewis
Posts: 311
Joined: July 20th, 2016, 11:15 am
Location: All around, every where. All in one place yet I'm there.-Lordlewis

Re: ghype's Daily Art #64 - Portraits: Vikings

Post by Lordlewis » October 22nd, 2018, 5:07 am

What about making the shield on the sprite have the same shape and color of the shield in the portrait? Besides that I think the viking portraits are really good so far (besides the blurriness of some of them).
Gold is great!
Swat them bugs!

User avatar
The_Gnat
Posts: 2073
Joined: October 10th, 2016, 3:06 am
Contact:

Re: ghype's Daily Art #64 - Portraits: Vikings

Post by The_Gnat » October 22nd, 2018, 5:09 am

Nice! I especially like the level 3 portrait and sprite they look really good! :D It is really great that everything has gotten larger by level 3 (shield,sword,bow,cape) so that even though it is a similar portrait it looks considerably stronger!

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #65 - Portraits: Vikings

Post by ghype » October 23rd, 2018, 11:03 am

The_Gnat wrote:
October 22nd, 2018, 5:09 am
It is really great that everything has gotten larger by level 3
yes, thats something I tried to accomplish for all of my portraits.
Lordlewis wrote:
October 22nd, 2018, 5:07 am
What about making the shield on the sprite have the same shape and color of the shield in the portrait? Besides that I think the viking portraits are really good so far (besides the blurriness of some of them).
I am not skilled enough to this, my portraits are mostly frankens. Also, tbh I dont find the pattern on the sprites shields very exciting. It's more an homage to the vikings show from the History Channel. who ever watched will know the deal. If me or anyone else would want to make a campaign /scenario with my vikings, I would defintly go back and fix the them up (bluryness/anti-aliasing problems)

until then, here is the spear vikings. pretty much the same only differnt weapon and no bow.
viking-spyd-kriger.png
viking-spyd-kriger.png (8.97 KiB) Viewed 2989 times
viking-spyd-kriger-portraits.png

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #66 - Portraits: Vikings

Post by ghype » October 25th, 2018, 6:36 am

Here are the axe fighters. Not too exciting since its the same but different weapons, but the next one will have new base portraits.
viking-oks-kriger.png
viking-oks-kriger.png (8.42 KiB) Viewed 2964 times
viking-oks-kriger-portriat.png

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #67 - Portraits: Vikings

Post by ghype » October 26th, 2018, 4:34 pm

so here are finally some new portraits.
viking-lendr-1.png
viking-lendr-1.png (6.15 KiB) Viewed 2924 times
viking-lendr-portrait-1.png

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #68 - Portraits: Vikings

Post by ghype » October 27th, 2018, 3:20 pm

here is the full advancement with the last two portraits of the viking jarl and high-king.
funny how there was no appropriate crown, so i ended up using the merman crown.
viking-lendr-2.png
viking-lendr-2.png (8.19 KiB) Viewed 2895 times
viking-lendr-portrait-2.png

User avatar
Lordlewis
Posts: 311
Joined: July 20th, 2016, 11:15 am
Location: All around, every where. All in one place yet I'm there.-Lordlewis

Re: ghype's Daily Art #68 - Portraits: Vikings

Post by Lordlewis » October 27th, 2018, 8:33 pm

That looks quite good, but the hair texture seems a bit repetitive and maybe you need a add a bit of a fine line on all of the pieces after you're done with them.
Gold is great!
Swat them bugs!

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #69 - Portraits: Vikings

Post by ghype » October 28th, 2018, 11:41 am

Lordlewis wrote:
October 27th, 2018, 8:33 pm
That looks quite good, but the hair texture seems a bit repetitive and maybe you need a add a bit of a fine line on all of the pieces after you're done with them.
yeah, at the time I didn't really knew how to smoothen the textures. but i am not sure what you mean with "add a bit of a fine line on all the pieces" ?

either way, here is the second advancement. the lv3 is probably my favourite and most accurate portrait I did so far.
viking-lendr-hersir.png
viking-lendr-hersir.png (9.57 KiB) Viewed 2854 times
viking-lendr-hersir-portrait.png

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #70 - Portraits: Vikings

Post by ghype » October 29th, 2018, 10:11 pm

here is the female hunter of my viking faction (jagare).
viking-jagare.png
viking-jagare.png (6.22 KiB) Viewed 2803 times
viking-jagare.png
viking-jagare.png (164.27 KiB) Viewed 2803 times

User avatar
Lordlewis
Posts: 311
Joined: July 20th, 2016, 11:15 am
Location: All around, every where. All in one place yet I'm there.-Lordlewis

Re: ghype's Daily Art #70 - Portraits: Vikings

Post by Lordlewis » October 30th, 2018, 8:24 am

Not 100% sure about this one, some parts are a little too pixelated.
Gold is great!
Swat them bugs!

User avatar
ghype
Posts: 825
Joined: December 13th, 2016, 4:43 pm
Location: Berlin, Germany

Re: ghype's Daily Art #71 - Portraits: Vikings

Post by ghype » October 30th, 2018, 10:33 am

yes yes, I had to stretch out doofus fighting dog too much to make it fid. Only recently I discovered that there are the default wolfs I could have used. I will redo them for sure at some point.

here is the 2nd line of this unit
viking-jagare.png
viking-jagare.png (10.02 KiB) Viewed 8729 times
viking-jagare-portriats.png

also, you didn't answered this. I really want to know what lines you were talking about, so when I go back fixing it...
ghype wrote:
October 28th, 2018, 11:41 am
Lordlewis wrote:
October 27th, 2018, 8:33 pm
That looks quite good, but the hair texture seems a bit repetitive and maybe you need a add a bit of a fine line on all of the pieces after you're done with them.
yeah, at the time I didn't really knew how to smoothen the textures. but i am not sure what you mean with "add a bit of a fine line on all the pieces" ?

User avatar
Lordlewis
Posts: 311
Joined: July 20th, 2016, 11:15 am
Location: All around, every where. All in one place yet I'm there.-Lordlewis

Re: ghype's Daily Art #71 - Portraits: Vikings

Post by Lordlewis » October 30th, 2018, 8:45 pm

I meant fine line as if in the outline is consistent and fine, meaning it is not pixelated or too small/big.
Gold is great!
Swat them bugs!

enclave
Posts: 936
Joined: December 15th, 2007, 8:52 am

Re: ghype's Daily Art #71 - Portraits: Vikings

Post by enclave » October 31st, 2018, 7:22 am

these girly viking portraits cool

Post Reply