Mechanical's art
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
The next line is unusual. These are zombie ancient animals, which contain the primeval evil gods. We can say that the bodies of these animals are containers. It's hard to talk about it here with the help of google translate. You will see more information in the era)
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Modified a god with a horn and painted a mammoth god. An ancient evil is ready to fall on the steppe.
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- Lord-Knightmare
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Re: Mechanical's art
Woah. That Mammoth looks terrifyingly amazing
Keep up the great work, Mechanical!
Keep up the great work, Mechanical!
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
- lhybrideur
- Posts: 369
- Joined: July 9th, 2019, 1:46 pm
Re: Mechanical's art
They look better with the red eyes. Before they looked like normal animals.
Re: Mechanical's art
"Which contains the primeval god" great steppe era confirmed to be linked to Bad Moon Rising (I'm joking)
Anyway, those unit are really cool and detailed! I really like the design.
Anyway, those unit are really cool and detailed! I really like the design.
Occasional Sprite animator, and maker of the following add-ons :
Warfare of far lands (1.16)
Warfare of far lands (1.16)
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Thanks for your feedback! It's funny if the ancient mammoth gods refer you to the Trinity. I didn't go through this campaign. That's a coincidence.
I haven't posted anything for several days, but the work is going on. Now I am creating a line of canovars. The Canovars are a cruel nomadic people. They were born from the connection of witches with demons. They have no equal in archery. It will be the finest light cavalry of the era.
The canovar line is one of the most difficult to draw. I decided to make a unique horse for each level. It seems to be going well. Lvl 3 is almost ready, I'll post it one of these days.
I haven't posted anything for several days, but the work is going on. Now I am creating a line of canovars. The Canovars are a cruel nomadic people. They were born from the connection of witches with demons. They have no equal in archery. It will be the finest light cavalry of the era.
The canovar line is one of the most difficult to draw. I decided to make a unique horse for each level. It seems to be going well. Lvl 3 is almost ready, I'll post it one of these days.
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Sketched lvl 3. The line of canovars is almost ready (there will be 1 additional lvl 2)
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Re: Mechanical's art
Almost sure they are going to have a hit-and-run ability (or somethin similar)
Occasional Sprite animator, and maker of the following add-ons :
Warfare of far lands (1.16)
Warfare of far lands (1.16)
- ForestDragon
- Posts: 1770
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Mechanical's art
You guessed correctly (the "or something similar" part, to be exact).
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Mechanical's art
I had the good thing of saying (or something similar), considering the fact that this era have a lot of unique abilities, so it couldn't be the exact usual hit-and-runForestDragon wrote: ↑March 5th, 2021, 10:41 amYou guessed correctly (the "or something similar" part, to be exact).
Occasional Sprite animator, and maker of the following add-ons :
Warfare of far lands (1.16)
Warfare of far lands (1.16)
- ForestDragon
- Posts: 1770
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Mechanical's art
Yeah, we generally try not to just copy stuff that's already been done a lot of times in other eras, but instead put our own spin on it.
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Mechanical's art
That's a good thing
Occasional Sprite animator, and maker of the following add-ons :
Warfare of far lands (1.16)
Warfare of far lands (1.16)
- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
Finally I drew another lvl 2. This is a reckless driver. A feature of the unit will be the presence of the ability to berserk, as well as long-range slowdown.
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If you like my art, try The Great Steppe Era!
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If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
New unit. Young runaway witch.
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If you like my art, try The Great Steppe Era!
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If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
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- Mechanical
- Posts: 341
- Joined: June 29th, 2015, 4:11 pm
- Location: Russia
Re: Mechanical's art
I drew lvl 2. It is difficult to draw people (I practically did not do this), but I hope that it comes out well
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If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
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If you like my art, try The Great Steppe Era!
Also try my Rage (16+) drakes slasher campaign!
Join the Wesnoth Modders Guild community!