Mechanical's art

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Mechanical
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Re: Mechanical's art

Post by Mechanical »

The next line is unusual. These are zombie ancient animals, which contain the primeval evil gods. We can say that the bodies of these animals are containers. It's hard to talk about it here with the help of google translate. You will see more information in the era)
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

Modified a god with a horn and painted a mammoth god. An ancient evil is ready to fall on the steppe.
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Re: Mechanical's art

Post by Lord-Knightmare »

Woah. That Mammoth looks terrifyingly amazing :D
Keep up the great work, Mechanical! :D
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lhybrideur
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Re: Mechanical's art

Post by lhybrideur »

They look better with the red eyes. Before they looked like normal animals.
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Tezereth
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Re: Mechanical's art

Post by Tezereth »

"Which contains the primeval god" great steppe era confirmed to be linked to Bad Moon Rising (I'm joking)

Anyway, those unit are really cool and detailed! I really like the design.
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

Thanks for your feedback! It's funny if the ancient mammoth gods refer you to the Trinity. I didn't go through this campaign. That's a coincidence.

I haven't posted anything for several days, but the work is going on. Now I am creating a line of canovars. The Canovars are a cruel nomadic people. They were born from the connection of witches with demons. They have no equal in archery. It will be the finest light cavalry of the era.

The canovar line is one of the most difficult to draw. I decided to make a unique horse for each level. It seems to be going well. Lvl 3 is almost ready, I'll post it one of these days.
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

Sketched lvl 3. The line of canovars is almost ready (there will be 1 additional lvl 2)
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Tezereth
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Re: Mechanical's art

Post by Tezereth »

Almost sure they are going to have a hit-and-run ability (or somethin similar)
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Re: Mechanical's art

Post by ForestDragon »

Tezereth wrote: March 5th, 2021, 10:28 am Almost sure they are going to have a hit-and-run ability (or somethin similar)
You guessed correctly :) (the "or something similar" part, to be exact).
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Re: Mechanical's art

Post by Tezereth »

ForestDragon wrote: March 5th, 2021, 10:41 am
Tezereth wrote: March 5th, 2021, 10:28 am Almost sure they are going to have a hit-and-run ability (or somethin similar)
You guessed correctly :) (the "or something similar" part, to be exact).
I had the good thing of saying (or something similar), considering the fact that this era have a lot of unique abilities, so it couldn't be the exact usual hit-and-run 8)
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Re: Mechanical's art

Post by ForestDragon »

Tezereth wrote: March 5th, 2021, 10:43 am I had the good thing of saying (or something similar), considering the fact that this era have a lot of unique abilities, so it couldn't be the exact usual hit-and-run 8)
Yeah, we generally try not to just copy stuff that's already been done a lot of times in other eras, but instead put our own spin on it.
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Tezereth
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Re: Mechanical's art

Post by Tezereth »

That's a good thing
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

Finally I drew another lvl 2. This is a reckless driver. A feature of the unit will be the presence of the ability to berserk, as well as long-range slowdown.
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

New unit. Young runaway witch.
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Mechanical
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Re: Mechanical's art

Post by Mechanical »

I drew lvl 2. It is difficult to draw people (I practically did not do this), but I hope that it comes out well
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