Trubbol Sprites!

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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Trubbol Sprites!

Post by Trubbol »

Here are My very own original sprites!
Image


Give it to me straight doc, I think I can take it!
Last edited by Trubbol on July 18th, 2011, 11:28 am, edited 16 times in total.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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enchilado
Posts: 100
Joined: March 25th, 2011, 8:44 pm
Location: Australia

Re: Trubbol Sprites!

Post by enchilado »

No matter how cool the frankensteins you may be able to make, I strongly advise drawing from scratch.

Also, where did you get that art from? It doesn't look like Wesnoth stuff.
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

I had some help from some of my friends on deviantart.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Shinobody
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Location: somewhere in Poland

Re: Trubbol Sprites!

Post by Shinobody »

These parts are... well.. cool :D
Units don't look bad, though.
It looks like good material for FrankenPack, since it's even already chopped into parts.
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

Thanks! I worked a lot on them. They have pretty much been the only thing I have been able to work on for a while.
How could I be able to try and contribute to the frankenpack, if I wanted to and they would have me?
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Shinobody
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Location: somewhere in Poland

Re: Trubbol Sprites!

Post by Shinobody »

AFAIK, You just post picture with chopped sprites in its thread.
Although whole thread seems a little dead lately.
As for units, drawing from scratch is advised; Especially, when it seems that you seem quite talented (curious, which parts are drawn exclusively by you?).
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

Some of the heads, and the little furry guy in the second to bottom row is pretty much all mine except for the feet(not very good with feet) and a small portion of the scarf.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Shinobody
Posts: 391
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Location: somewhere in Poland

Re: Trubbol Sprites!

Post by Shinobody »

Wait, isn't his (that furry guy's with sword and scarf) name actually Trubbol? (Or such impression I got after browsing your DA account).
Those sprites look good, but some of the shading seem to have some very common in here flaw:
Pillow shading.
So, nearly all shoes, and also some clothes/hair instead of being actually shaded, are darker near the edges, and lighter in the middle. You should watch out for this in the future. ^_^
(But I still think they look cool.)
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

I'm not very good at shading, sorry.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

Yes, the character himself is named Trubbol Redcap. But I thought he would look awesome as a wesnoth unit.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Trubbol Original Sprites!

Post by Trubbol »

Here are some original sprites I have been doing.

Image
Last edited by Trubbol on August 7th, 2011, 8:00 am, edited 6 times in total.
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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Shinobody
Posts: 391
Joined: March 9th, 2011, 5:46 pm
Location: somewhere in Poland

Re: Trubbol Original Sprites!

Post by Shinobody »

They're not bad. They're quite good. Units face SE, and all...
BUT one thread for sprites is ENOUGH. You can post them in Trubbol Sprites.
Making multiple threads is BAD habit.
There are just some rules here, and you should obey them, cuz, they're, well , rules. :wink:
(As for sprites: I kinda like that Orc Warlord one...)
EDIT: Oh, as you can see yourself, one of admins was kind enough to merge two threads. Isn't it nice of him ^_^
What we've learned from today's lesson? As wise Maeglin Dubh once said, your ego may need multiple threads, but your problem does not. Locked. And although this one was rather just misunderstanding, this tells us, that since it is BBS your thread WILL be automatically moved upwards when you'll make a new post. So don't worry, don't make redundant threads and keep spriting!
(Credits begin to roll, and theme music plays:
:whistle:"♪thespaceinvader to the rescue!♪ ♪With his 8bit av, he comes to save us all♪")
Last edited by Shinobody on July 18th, 2011, 5:57 pm, edited 1 time in total.
Artist, writer, game designer for hire.
Art portfolio: https://shino1.artstation.com
Writing dump: https://shino1portfolio.wordpress.com/
My itchio for video games and TTRPG stuff: https://shino1.itch.io/
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thespaceinvader
Retired Art Director
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Re: Trubbol Sprites!

Post by thespaceinvader »

Indeed. Lo and behold.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Trubbol
Posts: 48
Joined: October 29th, 2010, 6:03 pm

Re: Trubbol Sprites!

Post by Trubbol »

It was an accident sorry
Check out my new sprites!! http://forums.wesnoth.org/viewtopic.php?f=23&t=34347 ❤♪
And don't forget to look at my deviantart.
http://trubbol.deviantart.com/
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boru
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Joined: November 19th, 2009, 11:02 pm

Re: Trubbol Sprites!

Post by boru »

I'm not an artist, so the quality of my criticism is limited. But your sprites are much taller than Wesnoth sprites, and they really need some shading to suggest contour and volume, they look very flat right now. There's a shading tutorial on the wiki, even though the image links are all dead, it might still be useful.
“It is written in my life-blood, such as that is, thick or thin; and I can no other.” - J.R.R. Tolkien

My campaign: Swamplings - Four centuries before the founding of Wesnoth, the first wolf rider emerges from a tribe of lowly swamp goblins.
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