IPS's Art Gallery (working in a new stuff)

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IPS
Posts: 914
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: IPS's Art Gallery (working in a new stuff)

Post by IPS »

StDrake wrote:at best some kind of glow, maybe the strings ending in a sparkle instead of looking cut off
and surely an idle animation showing those strings flailing around visibly unattached to anything real :)
Im right with the Sparkle, because at the momments it will not have animation. It was aceptable in the summoner path era because had an animation about that sparkle from the arms moves up the strings and the other parts become darker and it repeats a lot; it was kinda awesome.
Tet wrote:I like the sprites.

Do you have values or unit-cfgs?

About the bomb thrower: LVL2 and LVL3 are to similar for me. I can see the belt, but not enough for me.
Maybe a hat? Or different items in the hands? Or just changing bomb and flare from left to right?
Just suggestions in case you still like to go back to them.
I think the same, also I will change the torchs of the bombs thrower to a more static one (it's posted here the change) adding a the hat from the Master at Arms to the lv3 must look more different. The only problem of this is a lv3 has it too ... but also, both from the noblecy, so that can be a good excuse of why both has this hat.


I have too a family tree of a sabreman (an high quality fencer but without skirmisher) ... it really like to much to the original fencer D:

Image
Creator of: Deathmatch new in 1.12 server.
Developer of: Empires in 1.12 server.
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StDrake
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Joined: July 21st, 2009, 6:50 am

Re: IPS's Art Gallery (working in a new stuff)

Post by StDrake »

the lv2 hat is a bit too high and doesn't provide the shadow visible on the lv3
overall there's not much visible difference between lv2 and 3
I don't see why looking much like the original fencer would be bad if you want to use a similar background idea for it.
Like cats? I've made a whole faction of them to kick ass with!
Don't like cats? I've made a whole faction of them to kick their asses! So everyone's happy :)
Felinian faction is part of the Beyond Southern Hells era
kitties need sprites! art topic here

Patch
Posts: 33
Joined: January 20th, 2011, 4:22 am

Re: IPS's Art Gallery (working in a new stuff)

Post by Patch »

Really nice dude :D

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IPS
Posts: 914
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: IPS's Art Gallery (working in a new stuff)

Post by IPS »

I'm right now hold on because the studies in the high school are harder than before D:

Also, with the high school I'm learning how to be more constant with my studies and with other projects. I will publish some sprites what I did make some weeks ago.

Image

And another image of how much I did progrese with the frankens.

Image => Image
Creator of: Deathmatch new in 1.12 server.
Developer of: Empires in 1.12 server.
Try My winning Orocia Guide

User avatar
IPS
Posts: 914
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: IPS's Art Gallery (working in a new stuff)

Post by IPS »

After MUCH time I'm back to make some more sprites.

I show you my newest family tree.
Image

I'm back to advance another bit in my progress to make finally my era... :)
Creator of: Deathmatch new in 1.12 server.
Developer of: Empires in 1.12 server.
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mauricepiesligeros
Posts: 18
Joined: December 1st, 2011, 2:02 pm
Location: Bilbao

Re: IPS's Art Gallery (working in a new stuff)

Post by mauricepiesligeros »

Hello ... friend, this looks awesome! When we have a beta to test it? I love it!

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IPS
Posts: 914
Joined: December 6th, 2009, 6:36 pm
Location: Venezuela

Re: IPS's Art Gallery (working in a new stuff)

Post by IPS »

thx man, Im going to continue soon ;)
Creator of: Deathmatch new in 1.12 server.
Developer of: Empires in 1.12 server.
Try My winning Orocia Guide

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