Setanesh Faction (Art Thread)
Moderator: Forum Moderators
Forum rules
Before posting critique in this forum, you must read the following thread:
Before posting critique in this forum, you must read the following thread:
Re: Setanesh Faction (Art Thread)
The style of the sprites differs drastically, they don't look like they're from the same faction, if even era. And the siege tower still looks like it's leaning over to me, at the top. Maybe move the upper box left one or two pixels?
Take a look at the Era of the Future!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
- artisticdude
- Moderator Emeritus
- Posts: 2424
- Joined: December 15th, 2009, 12:37 pm
- Location: Somewhere in the middle of everything
Re: Setanesh Faction (Art Thread)
To be honest, I'd create my own sprites rather than using Wayfarer's, which are a drastically different style, as Mirion pointed out. You could use Wayfarer's sprites as the bases for your own units, but currently they look rather out of place with your own sprites.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: Setanesh Faction (Art Thread)
The siege tower is meant to be shifted forward a bit, because that's how they were built.
As far as Wayfarer's sprites go, i'm pretty happy with how they fit, myself, but I may redo the heads/faces for the druid line.
As far as Wayfarer's sprites go, i'm pretty happy with how they fit, myself, but I may redo the heads/faces for the druid line.
Re: Setanesh Faction (Art Thread)
You can't mix styles that differ that much in one sprite. That's like sticking the old stuffed lion head on the new computer graphiced aslan from the Chronicles of Narnia. It just wouldn't match.
Take a look at the Era of the Future!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
Current factions: The Welkin, The Brungar, and The Nordhris!
^This is old news lol but I don't care^
New news -> Up the River Bork Campaign!
Re: Setanesh Faction (Art Thread)
Finished for now; I need a lot of critique though, especially on the metal (intended to be metal) parts.
EDIT: Removed.
EDIT: Removed.
Last edited by Issyl on April 22nd, 2010, 10:31 pm, edited 1 time in total.
Re: Setanesh Faction (Art Thread)
Good work Just one thing.
Right now the metal looks rounded, in waves, like corrugated iron on a larger scale. Is this intentional?
Right now the metal looks rounded, in waves, like corrugated iron on a larger scale. Is this intentional?
My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Re: Setanesh Faction (Art Thread)
There's something tricky in the perspective. To me it looks like the upper part is leaning to it's left, not forward. It should cover more of the bottom part's top from the front (if I understood the the purpose correctly).
Re: Setanesh Faction (Art Thread)
Fixed faces on the Druid line, fixed spearhead on Hunter, new Giant Spider.
EDIT: I honestly think I'll just break and use the mainline Giant Spider graphic, because even though I like the legs of this one better, it's worse overall.
Yes.Frogger5 wrote:Right now the metal looks rounded, in waves, like corrugated iron on a larger scale. Is this intentional?
EDIT: I honestly think I'll just break and use the mainline Giant Spider graphic, because even though I like the legs of this one better, it's worse overall.
- Attachments
-
- Giant Spider.png (1.54 KiB) Viewed 3518 times
-
- Hunter.png (2.9 KiB) Viewed 3518 times
-
- Glade Warden (New).png (5.04 KiB) Viewed 3518 times
-
- Druid (New).png (4.33 KiB) Viewed 3518 times
-
- Acolyte (New).png (3.33 KiB) Viewed 3518 times
Last edited by Issyl on February 13th, 2010, 8:09 am, edited 1 time in total.
Re: Setanesh Faction (Art Thread)
GreatIssyl wrote:Fixed faces on the Druid line, fixed spearhead on Hunter, new Giant Spider.
Yes.Frogger5 wrote:Right now the metal looks rounded, in waves, like corrugated iron on a larger scale. Is this intentional?
Come to think of it, it seems more practical.
My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
- thespaceinvader
- Retired Art Director
- Posts: 8414
- Joined: August 25th, 2007, 10:12 am
- Location: Oxford, UK
- Contact:
Re: Setanesh Faction (Art Thread)
The mainline cave spider will be getting replacement graphics one of these days. You've just reminded me that i've had them sat on my HDD for like, months, and not remembered to commit them. Thanks.
http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
-
- Posts: 136
- Joined: February 26th, 2010, 8:42 pm
Re: Setanesh Faction (Art Thread)
I really like all the artwork (especially the landsknecht) but am I the only one who thinks the tree ent and dryad is too blurry?
”Rise, adept, and tell me about the enemy.”
You are a Horseman: you charge ahead without thinking of the consequences.(80%)
You are a Horseman: you charge ahead without thinking of the consequences.(80%)
Re: Setanesh Faction (Art Thread)
It's been quite a while since I've done anything (more than a month). Schoolwork has been hitting me hard.
Anyway, here are a couple updates; general shading and lighting improvements on the Siege Tower, and a new blade for the Trovadorismo (Troubadour uploaded for comparison).
EDIT: Removed Siege Tower.
Anyway, here are a couple updates; general shading and lighting improvements on the Siege Tower, and a new blade for the Trovadorismo (Troubadour uploaded for comparison).
They are rather blurry, but my idea was that this represents moss or something similar. I may end up giving them harder edges and borders, because a lot of people seem to think the same.Gwynnedrion wrote:I really like all the artwork (especially the landsknecht) but am I the only one who thinks the tree ent and dryad is too blurry?
EDIT: Removed Siege Tower.
- Attachments
-
- L2. New sword; more scimitar/falchion-esque in shape.
- trovadorismo.png (2.65 KiB) Viewed 3394 times
-
- L1
- troubadour (new).png (2.46 KiB) Viewed 3394 times
Re: Setanesh Faction (Art Thread)
Updates on some non-faction stuff.
- Attachments
-
- Even more highlights.
- Siege Tower (New).png (4.12 KiB) Viewed 3344 times
-
- More contrast; Darker outlines.
- Sun Priestess.png (2.7 KiB) Viewed 3344 times
-
- New beam for the tail hitch.
- Early Cannon (Falconet).png (3.55 KiB) Viewed 3344 times
Re: Setanesh Faction (Art Thread)
New Dryad line, new Shapeshifter.
- Attachments
-
- Not sure if I'm going to give that vine whip the ability to attack.
- Elder Ent.png (7.24 KiB) Viewed 3334 times
-
- Tree Ent.png (5.56 KiB) Viewed 3334 times
-
- Dryad.png (4.38 KiB) Viewed 3334 times
-
- Shapeshifter.png (3.43 KiB) Viewed 3334 times
- Captain_Wrathbow
- Posts: 1664
- Joined: June 30th, 2009, 2:03 pm
- Location: Guardia
Re: Setanesh Faction (Art Thread)
On the dryads, I think levels 1 and 2 look a bit too similar...