unit variation based on trait combination
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unit variation based on trait combination
What I can do: I can filter units at a recruiting event for traits and give them overlays based on their traits.
What I want to do is: I want to switch on a variation of the unit based on a filter of traits.
Does it has to be a recruiting event ? Or a prerecruiting event?
Does variation work for portraits too? Or only for sprites? So far it is not working at all.
I am still experimenting in 1.6 Has there been a change in the variation tag?
What I want to do is: I want to switch on a variation of the unit based on a filter of traits.
Does it has to be a recruiting event ? Or a prerecruiting event?
Does variation work for portraits too? Or only for sprites? So far it is not working at all.
I am still experimenting in 1.6 Has there been a change in the variation tag?
My Temple Project: http://forums.wesnoth.org/viewtopic.php?f=23&t=29800
This is "must-play" campaign! Don´t read the thread, unless you need help. http://forums.wesnoth.org/viewtopic.php?f=8&t=31895
This is "must-play" campaign! Don´t read the thread, unless you need help. http://forums.wesnoth.org/viewtopic.php?f=8&t=31895