Imperial Multiplayer Era - version 0.17 released
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Imperial Multiplayer Era - version 0.17 released
THE IMPERIAL ERA
The Imperial Era is an Era set in the Second Age of the world of Orbivm. This is a setting completely different from that of Wesnoth.
Fittingly, then, the Imperial Era contains seven all-new factions*.
The Orbivm forums are located at http://www.exong.net/orbivm/forum/index.php
The Orbivm wiki is located at http://orbivm.a.wiki-site.com/index.php/Main_Page?
Note that, while these seven factions are the only ones that will be included in the Imperial Era, there is progress being made on another Era, the Feudal Era, that will contain High Elves, Aragwaithi, Clockwork Dwarves, Kedari, and many more. New factions may very well be borged up and added to those. >_>
*: Well, all right, the Cavernei are essentially the Dwarves from mainline with minor changes. But the rest are all-new, though some may be found in other, inferior user-made eras.
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The original post:
Well me and Turin made a Era, which originally was the classical era, and now is the Imperial era. It has the Marauders and Romans both on it. And also it include the Elves and Loyalists. It's playtested to an extent that i can't find any bugs but is still un-balanced. If anyone has any suggestions. It's on the campaign server. Under Imperial Era. It is NOT the classical era or any others, which will hopefully be removed. Also it fully works with 0.9.5 and as there is a string freeze there shouldn't be any updating needed.
The Imperial Era is an Era set in the Second Age of the world of Orbivm. This is a setting completely different from that of Wesnoth.
Fittingly, then, the Imperial Era contains seven all-new factions*.
- The Lavinian Legion
The Marauders
The Arendians
The Wild Elves
The Frost Elves
The Cavernei
The Gentes Orcorum
The Orbivm forums are located at http://www.exong.net/orbivm/forum/index.php
The Orbivm wiki is located at http://orbivm.a.wiki-site.com/index.php/Main_Page?
Note that, while these seven factions are the only ones that will be included in the Imperial Era, there is progress being made on another Era, the Feudal Era, that will contain High Elves, Aragwaithi, Clockwork Dwarves, Kedari, and many more. New factions may very well be borged up and added to those. >_>
*: Well, all right, the Cavernei are essentially the Dwarves from mainline with minor changes. But the rest are all-new, though some may be found in other, inferior user-made eras.

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The original post:
Well me and Turin made a Era, which originally was the classical era, and now is the Imperial era. It has the Marauders and Romans both on it. And also it include the Elves and Loyalists. It's playtested to an extent that i can't find any bugs but is still un-balanced. If anyone has any suggestions. It's on the campaign server. Under Imperial Era. It is NOT the classical era or any others, which will hopefully be removed. Also it fully works with 0.9.5 and as there is a string freeze there shouldn't be any updating needed.
Last edited by Disto on January 1st, 2008, 9:26 pm, edited 3 times in total.
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- Posts: 243
- Joined: August 14th, 2004, 11:38 pm
- Location: Somewhere near a big dark eye made of steel
I haven't downloaded it yet... but the idea sounds cool 

The darksteel eye
For a wesnoth strategie guide click here----------> http://www.wesnoth.org/forum/viewtopic.php?t=7109
For a wesnoth strategie guide click here----------> http://www.wesnoth.org/forum/viewtopic.php?t=7109
Please create dummy .pbl files matching the old versions in name, version number, and passphrase, then use the campaign server interface in the game to delete the old versions. The campaign server doesn't support easy removal of campaigns other than by the campaign author.
This quote is not attributable to Antoine de Saint-Exupéry.
Isn't the problem not having the passphrase?
Frame can do that, though. Then back up your passphrases.
Frame can do that, though. Then back up your passphrases.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
Think about it the centurion is basically as good as a level 3, costs less then 1 and also probably isn't considered as important as the emperors personal guards but thanks. It won't load without code changes to the actual game, sorry. Just go into multiplayer and load it then.claus wrote:It would be good, if you could find a way to enable normal loading. (if i use load i get a unit not found message, load inside multiplayer works (the unit path is inside the multiplayer #ifdef) ).
The centurion should be level 3. (same for the Aquilifer)
Great era.
I know that the centurion is basically as good as a level 3, which is why it should be level 3 (gives the enemy more xp for fighting and killing one, improves leadership).Disto wrote:Think about it the centurion is basically as good as a level 3, costs less then 1 and also probably isn't considered as important as the emperors personal guards but thanks.
Also the decurion is probably not considered as important as the centurion, but at the moment both have the same level.
wait, since when was it level two?
anyway, as I said before I should be able to playtest it enough to get it balanced ( or fairly close) within a few weeks. it would help if we had an equivalent to age of heroes so I could test the higher leveled units.
anyway, as I said before I should be able to playtest it enough to get it balanced ( or fairly close) within a few weeks. it would help if we had an equivalent to age of heroes so I could test the higher leveled units.
Oh no look out its a ray gun.
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
You should move to avoid the rays
the rays are coming out of the gun
if you are hit by the rays
you will be shot by the rays
the rays are fast so you should be fast to
can you win against the fast rays from the gun?
It seems my being gone for a week caused some problems... sorry about that. 
I just deleted the Classical Era from the server; the Imperial Era is the correct one to use.
Now, I don't know who submitted the Classical Era Fixed, but could they delete it?
Also, Disto, could you PM me the passphrase for the Imperial Era so I can make changes directly? Or do you want everything to go through you?
[edit]
The Centurion being level 2 was my fault... I forgot to change it. I would post a .zip with that fixed and a couple other changes I've made, but "the maximum filesize for all Attachments is reached. Please contact the Board Administrator if you have questions."

I just deleted the Classical Era from the server; the Imperial Era is the correct one to use.
Now, I don't know who submitted the Classical Era Fixed, but could they delete it?
Also, Disto, could you PM me the passphrase for the Imperial Era so I can make changes directly? Or do you want everything to go through you?
[edit]
The Centurion being level 2 was my fault... I forgot to change it. I would post a .zip with that fixed and a couple other changes I've made, but "the maximum filesize for all Attachments is reached. Please contact the Board Administrator if you have questions."
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm