Altered era/ruleset

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lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

version 0.6.2 is published for BfW 1.10.7, 1.12.6 and 1.14.x

changes:
- desperation index (except its gold-based part) for desperate stand rule is now shown in unit count indicator (located in the middle of top panel for most UI themes)
- added blind attack special to ranged attacks of all valon horsemen with flails and valon trotter, increased damage for valon trotter's ranged attack
- removed smiting attack special from melee attack of valon echelon
- added swiping attack special to all bomb-like attacks of all gnome healers and baloons
- renamed gnome toolwar to gnome vanguard
- changed fey messiah's sprite and attack animation to make his sword's blade narrower visually
- changed attack icons for:
great sword (fey messiah's attack)
flame bow (fey minstrel's attack)
solar burst (fey soleil's attack)
trample (valon trotter's attack)
entwine, tangling vines, barbed vines (fey dryad's attacks)
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

version 0.6.3 is published for BfW 1.10.7, 1.12.6 and 1.14.x

changes:
- added custom n and ne/nw animations for halberd attacks (both slashing and impaling) of demon moderator and arbitrator
- added new random trait: lucky (for each incoming strike there is a chance to receive half damage, chance is 10% plus 5% per adjacent enemy unit)
- added descriptive tooltips for all "altered" traits
- fixed: feinting attack special used to disable itself when it should have make chance to hit equal to maximum possible value of 90%
- changed attack special for melee attack of fey messiah to threatening (increased chance to hit when multiple enemies are adjacent)
- reduced number of strikes for non-swarming attacks of fey dryad to 2 and increased their damage per strike to keep total damage same as before
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
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Major_Swampy
Posts: 150
Joined: June 26th, 2019, 2:20 pm
Location: Indonesia

Re: Altered era/ruleset

Post by Major_Swampy »

lea wrote: March 8th, 2020, 1:41 pm version 0.6.3 is published for BfW 1.10.7, 1.12.6 ....
Heh, wouldn't those BfW version is no longer supported?
Sorry for my english, I'm not english native.
Regards, Swampy.

(Already mastered the LotI as 4 times until the end, so wanna me to play it again!?)
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

DukeSwampy wrote: March 8th, 2020, 2:16 pm
lea wrote: March 8th, 2020, 1:41 pm version 0.6.3 is published for BfW 1.10.7, 1.12.6 ....
Heh, wouldn't those BfW version is no longer supported?
depends on what you mean when you say "supported" )
new versions are released only in 1.14.x branch but 1.10 and 1.12 addon servers are still open for uploads: https://addons.wesnoth.org/
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

version 0.6.4 is published for BfW 1.10.7, 1.12.6 and 1.14.x

changes:
- added new random trait: precise (reduces chance to miss by 1/5 for all attacks)
- added reckless attack special to fey nymph's striking beauty attack
- renamed blind attack special to unreliable
- renamed daring random trait to brave
- removed custom tooltips from some "altered" random traits to avoid duplication with automatically generated tooltips
- recolored thanat cadaver and shortened idle animation of thanat shambler
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

version 0.6.5 is published for BfW 1.10.7, 1.12.6 and 1.14.x

WARNING: games saved with earlier versions of altered era may not work correctly with this version because ids of some abilities were changed to avoid a weird issue in WML coding, also internal format of some .cfg files was changed

changes:
- added icons to show which units of current side are going to be healed at the start of next turn or affected by tactician ability (may be somewhat slow when units with tactician or healing abilities are involved, can be disabled from 'Enable/Disable Notifications' option in right-cick menu)
- mechanism for removing villages adjacent to other villages or castles is moved from "Altered" random map generators to new option of altered era (always enabled for BfW 1.10.7, disabled by default for later versions of BfW) and optimized to work somewhat faster
- tweaked "Altered" random map generators to reduce amount of tundra (frozen forest) terrain, especially on smaller maps
- added club attacks to saurs with spears and shields
- changed slam attack of saur wyverns and related units to fangs attack (same except with pierce damage instead of impact)
- renamed saur assegai to saur incid
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

version 0.6.6 is published for BfW 1.12.6 and 1.14.x

add-on servers for BfW 1.10.7 are now closed for uploads but "Altered era/ruleset" still supports BfW 1.10.7 - download it from 1.12.6 or 1.14.x add-on server and manually copy it to 1.10's 'add-ons' folder

changes:
- added unit upkeep modes: level 2 and level 3 units can spend their turn to switch to reduced upkeep or back to full upkeep, units with reduced upkeep have penalties to damage of all their attacks and effects of their abilities to heal adjacent units (if they have such abilites)
- right-click menu item to dismiss unit and info about it are moved to "Special Unit Actions" submenu of right-click menu, this submenu also contains options to change unit's upkeep mode and info about upkeep modes
- fixed: level/leader icons near units used to cause lua error on turn start in some cases
- fixed: when villages are removed (whether because they are in corners or adjacent to castles or other villages) their names (labels) are now also removed
- added options to disable trait icons and level/leader icons near units from 'Enable/Disable Notifications' option in right-cick menu (independently for each player)
- added ability names to descriptions (and therefore tooltips) of all abilities (side effect: ability names are now duplicated in respective help topics), added alternative tooltips for inactive heals and fortify abilites, renamed fortify abiliity to fortifies and infiltrator ability to infiltrates
- changed some descriptions and menu item names for altered rules
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
lea
Posts: 172
Joined: October 1st, 2016, 7:25 pm

Re: Altered era/ruleset

Post by lea »

hotfix version 0.6.6a is published for Wesnoth 1.14.x (only)

this version fixes following bugs:
- message about gold being lost because of "corruption" rule was shown at the start of each side's turn whenever at least one side had such gold loss
- error message mentioning unstore_unit tag was shown on first turn when AI opponents are present

this hotfix is not published for Wesnoth 1.12.6 because in this version fix for first bug does not work (yet to find out why) and second bug is not present (not visible for end users)

WARNING: version of Altered era/ruleset which is available for Wesnoth 1.10.7 (and stuck without updates) also contains these bugs
author of: Altered Era/Ruleset (on add-ons servers for BfW 1.14, 1.12 and 1.10 )
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