Archaic Era (BfW 1.14)

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderator: Forum Moderators

Post Reply
User avatar
Posts: 189
Joined: March 30th, 2019, 10:38 pm
Location: The North Pole

Re: Archaic Era (BfW 1.14)

Post by Atreides »

doofus-01 wrote: December 19th, 2020, 12:59 pm
Atreides wrote: December 15th, 2020, 2:17 am So is it day and dusk they are stoned (if not in vill/adj to 'nother stat) and awake the other 3? The ability sure could be more explicit. Rated R would be nice. ;-)
I think I intended to have them stoned half the schedule, but I'll have to check. I'll make the description more explicit and obscene.
I think I figured it out by looking at the code. They unstone on any chaotic turn and stone on any lawful turn. Practically that is half the day with day and dusk being stoned. I imagine there can be odd exceptions at liminal times depending on the 2 other factors (adj/vil) because I feel I see them sometimes stoned for 4 turns and sometimes only 2.
The problem description that confused me said they were stone during daylight. I assumed that meant only the 2 day turns.
Any typos are the fault of my laptop keyboard!
Lonely Era (Ice Age) maintainer:
Merry Christmas Campaign maintainer: ... 97#p662897
Post Reply