New Terrain Variations
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- Retired Terrain Art Director
- Posts: 1113
- Joined: November 29th, 2003, 11:40 pm
- Location: Norway
Why? I think they look good and "elvish". To avoid the above problem, don't try to squeeze a village inbetween like that. Time for a new acronym: NEISTFE*Eleazar wrote:The village's shadow is too dark, and layers wrong.grzywacz wrote:I get a weird feeling about this, it seems as if the village was standing on top of the S-W wall...
These old "elven" villages need to be redone eventually.
*Not everything is supposed to fit everywhere.
- Eleazar
- Retired Terrain Art Director
- Posts: 2481
- Joined: July 16th, 2004, 1:47 am
- Location: US Midwest
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The old elven villages need to be redone because they obviously don't match the much nicer new elven villages.freim wrote:Why? I think they look good and "elvish". To avoid the above problem, don't try to squeeze a village inbetween like that. Time for a new acronym: NEISTFE*Eleazar wrote: The village's shadow is too dark, and layers wrong.
These old "elven" villages need to be redone eventually.
*Not everything is supposed to fit everywhere.
I fixed the shadow.
While it's not possible to make every terrain mesh with every other terrain, i don't think it's good if two terrains that reasonably would appear next to each other cause glitches or worse, a glitch is caused with some of the random variations, but not others. Only the adobe and large elven-village variation look bad in the middle of castles, all of the others look fine. IMHO these two graphics need to be changed.
Feel free to PM me if you start a new terrain oriented thread. It's easy for me to miss them among all the other art threads.
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- Retired Terrain Art Director
- Posts: 1113
- Joined: November 29th, 2003, 11:40 pm
- Location: Norway
Not sure what you're refering to here... afaik there are four elven villages, two of them are slightly newer (elven3.png and elven4.png) but I wouldn't say they are so much better than the old ones and that they don't match at all. Did you mean compared to the new elven castleEleazar wrote: The old elven villages need to be redone because they obviously don't match the much nicer new elven villages.
As you say, it's not too bad, but there's a *little* disconnect.freim wrote:Not sure what you're refering to here... afaik there are four elven villages, two of them are slightly newer (elven3.png and elven4.png) but I wouldn't say they are so much better than the old ones and that they don't match at all. Did you mean compared to the new elven castleEleazar wrote: The old elven villages need to be redone because they obviously don't match the much nicer new elven villages.
The "slightly older" ones need some tweaking (adding of vegetation for one); and some significant shape alteration on the big, boxy one to make it look a little more graceful. I'll get to it, sooner or later. Part of the "discontinuity" is that my technique got significantly refined between my first attempts at making buildings, and my later attempts; as could be expected of anyone.