Lordbob's commissionned work: UtBS

Production of artwork for the game by regular contributors takes place here.

Moderators: Forum Moderators, Developers

Post Reply
User avatar
beetlenaut
Developer
Posts: 2185
Joined: December 8th, 2007, 3:21 am
Location: Washington State
Contact:

Re: Lordbob's commissionned work: UtBS

Post by beetlenaut » April 25th, 2018, 3:50 am

You're the man!

If you are going to tweak Elyssa anyway, would it be too much to ask for a bit of magical flame floating up from inside the book? (Assuming it wouldn't take long.)
Campaigns: Dead Water
The Founding of Borstep
Secrets of the Ancients

Wussel
Posts: 589
Joined: July 28th, 2012, 5:58 am

Re: Lordbob's commissionned work: UtBS

Post by Wussel » April 25th, 2018, 7:09 am

Awesome Naga and Elyssa! Maybe we should disallow the silver mage upgrade for her in the campaign?

Great Melusand (apart from my issues with the pose itself)!

I look forward to see how the cutting/cropping will be done!

User avatar
zookeeper
WML Wizard
Posts: 9717
Joined: September 11th, 2004, 10:40 pm
Location: Finland

Re: Lordbob's commissionned work: UtBS

Post by zookeeper » April 25th, 2018, 7:14 am

Awesome!

User avatar
The_Gnat
Posts: 1525
Joined: October 10th, 2016, 3:06 am
Contact:

Re: Lordbob's commissionned work: UtBS

Post by The_Gnat » April 25th, 2018, 8:34 am

As everyone else has already said, so I will also say:

Once again wow! Awesome! Impressive! :) :D :Awesome:

Your artwork looks fantastic and I love the details you have added! I am especially a fan of the Naga and Merman because of their general greatness! 8)

Thank you very much :D for these portraits, and for the massive contribution you have made to Wesnoth!

User avatar
GunChleoc
Translator
Posts: 433
Joined: September 28th, 2012, 7:35 am
Contact:

Re: Lordbob's commissionned work: UtBS

Post by GunChleoc » April 25th, 2018, 8:39 am

They look really good :)

User avatar
Sudipta
Posts: 217
Joined: June 10th, 2015, 6:37 pm
Location: Meditating under a waterfall, Heartfangs, Wesnoth

Re: Lordbob's commissionned work: UtBS

Post by Sudipta » April 25th, 2018, 11:28 am

And that's a wrap then i suppose.

Fantastic collection of portraits. Stellar quality & completed in time. Somebody give this guy a medal. An actual one :D
It is the mark of an educated mind to be able to entertain a thought without accepting it.
Playing Wesnoth since 2010, still there is so much left to play

User avatar
LordBob
Portrait Director
Posts: 1223
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Lordbob's commissionned work: UtBS

Post by LordBob » April 25th, 2018, 12:58 pm

And that's a wrap indeed ! I'm glad to have seen this through at last, my thanks to everyone for your feedback and appreciation. Shadowm mentioned tight delays, but they would not have been had I not gone off to limbo land a couple times myself; my gratitude to the team for their patience and understanding in what must have been the longest Wesnoth commission to date. :oops: :whistle:

Anyway, I'm attaching below the final Elyssa for reference. I might do fixes and a couple more UtBS portraits in the near future (I'm itching to paint the troll and dwarf heroes ^^), but that's it for 1.14.

I think we now can safely call this commission concluded.
Attachments
UtBS-elyssa.jpg
Want to see more of my art ? Visit my portfolio !

User avatar
vultraz
Community Manager
Posts: 927
Joined: February 7th, 2011, 12:51 pm
Location: Dodging Daleks

Re: Lordbob's commissionned work: UtBS

Post by vultraz » April 25th, 2018, 1:32 pm

I'm moving this thread now since this is all done. :)
Creator of Shadows of Deception (for 1.12) and co-creator of the Era of Chaos (for 1.12/1.13).
SurvivalXtreme rocks!!!
What happens when you get scared half to death...twice?

User avatar
doofus-01
Art Contributor
Posts: 3671
Joined: January 6th, 2008, 9:27 pm
Location: USA, the civilized part.

Re: Lordbob's commissionned work: UtBS

Post by doofus-01 » April 28th, 2018, 4:08 am

It's all done, and I'm late to the party again, but I was going through UtBS and realized Zhul's image looked pretty odd at the face (the rest is more than fine, of course). She has hair thick enough to put in that fat braid, but still thin enough that we can see her eye through it? Yet not her cheek or jaw.

I realize this image was done under time-pressure, I'm not trying to be a jerk. But I do think this needs to be fixed at some point. This image hopefully shows what I mean:
zhul-eye.jpg
(I don't think it would take much time to fix.)
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects

User avatar
LordBob
Portrait Director
Posts: 1223
Joined: December 8th, 2008, 8:18 pm
Location: Lille, France
Contact:

Re: Lordbob's commissionned work: UtBS

Post by LordBob » April 28th, 2018, 9:36 am

You're right it's an easy fix, thanks for pointing it out. I went back and forth on this a couple times when painting her, caught between showing an eye or hiding it, so your being bothered helps make the call. Could be indeed the answer lies in the thick braid. I did the same for the generic druid's eye but since her hair is thinner and darker it's less of a problem and so I kept it identical for Zhul. Shouldn't have.

She is due for a rework anyway, I'm not completely happy with how her upper body turned out. Her posture doesn't read that well, probably due to lighting inconsistencies on her arms and shoulders.
Want to see more of my art ? Visit my portfolio !

Post Reply