Europe map
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Europe map
OK this is the first map i made but I've tested it a couple of times by letting AI fight on it a little, and then improved by letting ppl play on it. Reactions were positive so I thought I'd share it.
The point of the map is to let 3 players ally up against 7 AI's scattered across the map... The map is huge but action is intense, the players start in Carthage, London and Moskou, AI's are in norway, the alpes, berlin, the ural, turkey, lybia and greece. I've tried to draw Europe as real as i could, so you'll be able to recognize most cities (such as liverpool, berlin, warschau, reykjavik, ankara, rome, madrid, ...)
Hope you'll like it... Don't kill me if it already exists, I downloaded the game a week ago ^^ It's great btw.
Cheers
The point of the map is to let 3 players ally up against 7 AI's scattered across the map... The map is huge but action is intense, the players start in Carthage, London and Moskou, AI's are in norway, the alpes, berlin, the ural, turkey, lybia and greece. I've tried to draw Europe as real as i could, so you'll be able to recognize most cities (such as liverpool, berlin, warschau, reykjavik, ankara, rome, madrid, ...)
Hope you'll like it... Don't kill me if it already exists, I downloaded the game a week ago ^^ It's great btw.
Cheers
- Attachments
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- EnigmasEurope.zip
- (1.54 KiB) Downloaded 267 times
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- Posts: 11
- Joined: January 28th, 2006, 2:00 pm
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- Posts: 11
- Joined: January 28th, 2006, 2:00 pm
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- Posts: 11
- Joined: January 28th, 2006, 2:00 pm
I don't like big maps, but the idea is good.
Still, there are a lot of important countries missing... As this is a map of Europe, Paris should be more likely to have a keep than Tunis.
Also, Toulouse should be a little more on the right.
Still, there are a lot of important countries missing... As this is a map of Europe, Paris should be more likely to have a keep than Tunis.
Also, Toulouse should be a little more on the right.
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
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looks good, I think the berlin/warsaw/dnazig placement is fine. People need to keep in mind how big the squares are...
There are three roads to ruin: by gambling, which is the quickest; through women, which is the most pleasurable; and through taking the advice of experts, which is the most certain. -de Gaulle
You can use [label]:Viliam wrote:Is there a WML tag to add label to the village?
Code: Select all
[label]
x,y=10,12
text= _ "Berlin"
[/label]
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- Posts: 11
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i discovered recently you can actually move the map to the right a bit :p so i'll try to change it a littleViliam wrote:Is there a WML tag to add label to the village? Because with such nice map, it would be even nicer if all the villages were labeled by the cities they represent. (At least while playing I could learn a bit of geography.)
Thanks for the replies
Example scenario file with labels for Olso, Stockholm, Kalmar and Copenhagen.
This should get you (or whoever feels like it) started on adding names of the villages.
If you aimed for Malmö as the the town I named Kalmer, place it one hex to the left (down left).
Cheers, Roze
This should get you (or whoever feels like it) started on adding names of the villages.
If you aimed for Malmö as the the town I named Kalmer, place it one hex to the left (down left).
Cheers, Roze
- Attachments
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- EnigmasEurope.cfg
- (4.58 KiB) Downloaded 190 times
I'm Roze. I'm an Era and Map-maker.
Amsterdam? Rotterdam?
Kind of important city's I'd think...
In fact, I don't see the Netherlands, Belgium or Luxemburg at all...
Kind of important city's I'd think...
In fact, I don't see the Netherlands, Belgium or Luxemburg at all...
I heard they were stoned out of their minds, trying to convince the Statue of Liberty to get naked...
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.
CCBS - Compulsive Cat Biting Syndrome, when you know that kittens shouldn't have heads attached to their bodies.