Clash of Heroes (4p PvP)

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PapaSmurfReloaded
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Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » May 27th, 2018, 1:08 pm

This is the topic for Clash of Heroes, a little scenario I published with an offshoot of ARRPGA.

It is a 4p scenario, where each player begins with 4 units of their choice and seek to defeat the enemy players.
There is an AI factions that provides randoms battles and experience. (Quick leveling, 50%).
Each player has a separate inventory with items to be used on ally and enemies alike. Said items regenerate at the rate of 1 every 2 turns.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » October 13th, 2018, 6:57 pm

New version of Clash of Heroes.
-Mobs no longer spawns in walls.
-Players must find a switch and kill the treasure guardian, as well as killing rival parties to win.
-Turn limit is now 50.
-Being able to choose allies at random.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » October 14th, 2018, 6:54 pm

Clash received quite a aesthetical makeover.
As well as needing the key, now players now must bring down a magic barrier around the tower to go in.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » October 21st, 2018, 10:25 pm

Minor update to CoH.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » October 25th, 2018, 9:55 pm

New Patch:
Now offensive potions use harm unit instead of effect to diminish life.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » January 2nd, 2019, 3:11 pm

Made some small changes and fixed a bug. :whistle:

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » January 31st, 2019, 9:51 pm

Small patch, now regardless of the era selected AI sides won't be able to recruit.

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PapaSmurfReloaded
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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » February 2nd, 2019, 8:13 pm

Made a few changes to the gameplay of CoH and made it slightly more difficult.

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Re: Clash of Heroes (4p PvP)

Post by PapaSmurfReloaded » April 7th, 2019, 9:22 pm

New version with bug fixes and new animations for some potions.

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