Visual Map-Pack

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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Ravana
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Re: Visual Map Pack

Post by Ravana »

Most likely those users dont have addon then.

This code does not make sense. It is inside Visual_Map_Pack addon, so if you have the code, you have the images too. Better solution would be require_scenario=yes.

Code: Select all

#ifnhave ~add-ons/Visual_Map_Pack/images/
    [event]
		name=start
		first_time_only=no
		
		[message]
            speaker=narrator
            message= _ "The required add-on “<i>Visual Map-Pack</i>” is currently <b>not</b> installed."
        [/message]
		
		[print]
            text=_"The required add-on “<i>Visual Map-Pack</i>” is currently <b>not</b> installed."
            size=25
            red,green,blue=255,0,0
            duration=10000
        [/print]
	[/event]
#endif
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Pentarctagon
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Re: Visual Map Pack

Post by Pentarctagon »

Thinker wrote: November 12th, 2019, 4:51 pm just wanted to let you know ... Isar's in the Sky map is not loading correctly (ADDON: Visual Map Pack) some error hits users that join but not the host.... something about title name xXxyYy some [censored] like that

anyway

take care
The Technical Support forum is for problems with vanilla Wesnoth, so I've moved your post over to the thread for the Visual Map Pack add-on.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
Computer_Player
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Re: Visual Map-Pack

Post by Computer_Player »

So.. I tried this and it is amazing. Why is it not mainline?
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inferno8
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Re: Visual Map-Pack

Post by inferno8 »

Visual Map Pack 0.3 is now available!

The new release includes major improvements to the Isar map. Clouds have been replaced with new ones and the floating island received more detailed cliffs and cracks in various places.
isar2020_preview_full.jpg
Computer_Player wrote: June 5th, 2020, 3:39 pm So.. I tried this and it is amazing. Why is it not mainline?
Rumor has it some BfW developers are going to discuss the possibility of mainlining the add-on in the future, but at the moment I can't tell you more.
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Pentarctagon
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Re: Visual Map-Pack

Post by Pentarctagon »

inferno8 wrote: August 10th, 2020, 3:06 pm Rumor has it some BfW developers are going to discuss the possibility of mainlining the add-on in the future, but at the moment I can't tell you more.
An issue (#5059) has been opened regarding this, and it has been discussed very briefly on Discord.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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