Teleporting Madness(Hunter/Prey or FFA)

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Glen
Posts: 76
Joined: August 20th, 2011, 10:59 pm

Teleporting Madness(Hunter/Prey or FFA)

Post by Glen »

Teleporting Madness can be played as a Hunter/Prey map OR as just a FFA map.
Made by Glen and Kyrbi(Artwork by Kyrbi)

There are 16 isolated zones and runes in each world.
Players use the runes to travel freely between the isolated zones.
There are 5 keeps evenly spread across the worlds where the players can use to make a small army.

-If you are playing with hunter
The hunter is player 1. He is a skeleton that gains damage every turn and is unkillable(10,000 hp)
He must kill the prey players within 25 turns or he loses.(He automatically dies on turn 25)

If you don't like playing with hunter, get Teleporting Madness/without Hunter for just an all out Free for All version of the map.

Map must be played with fog for some fun surprise ambushes!


Overview of the map
Image





Try it out on the Add-ons. Addon name is "Teleporting Madness". Another version of the Add-on is "Teleporting Madness/without Hunter"
Post any Suggestions/Replays/Bugs here
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