Edit map description and others questions

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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Arwy
Posts: 3
Joined: June 6th, 2016, 8:17 pm

Edit map description and others questions

Post by Arwy »

Hi !

This is my first message, and Im not a english native speaker, so I hope it will be ok. :)


1/
I am trying to designing a nice map for my friends and I to play together in FFA.
I wish everyone to have its own faction.

For example, player 3 have to play rebels, and player 4 undead.

Do I have to learn how to build a scenario, or is it possible to do this in the map setting.

2/

I would like to edit the map description (where the autor can write some important information about the map for users).
But I don't know where to do it.

Thank you all for your help. :)
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DeCoolest_Cat
Posts: 128
Joined: December 5th, 2015, 8:29 pm

Re: Edit map description and others questions

Post by DeCoolest_Cat »

Welcome to the forums!

You can create your map in the map editor, or you can use one of the multiplayer maps that come with the game. If you wish to create your own map, you can add the starting player locations to where you want them to spawn. To play the map, set up a multiplayer game, and go to "user maps". You will find your map there, assuming you saved it in that folder.

To make each player have their own faction, you can just set that up in the game lobby. If you want your friends to play a certain faction, you can use the honor system, or you would have to set up a scenario in a .cfg file. I hope this helps, and tell me if you need anything else.

Here are some useful links to help you with this. You can download some add-ons and see how they created scenarios.
https://wiki.wesnoth.org/BuildingMaps
https://wiki.wesnoth.org/BuildingScenarios
https://wiki.wesnoth.org/MultiplayerContent

If you want everyone to be able to use your map, use this link to help
https://wiki.wesnoth.org/Distributing_content
Author of beta campaign Kalbruk's Journey - My art thread - My collection of single player scenarios: The Archives
Arwy
Posts: 3
Joined: June 6th, 2016, 8:17 pm

Re: Edit map description and others questions

Post by Arwy »

Thanks for this quick reply !

My map is actually finished.
I am testing it right now (players=computers playing while I am reading this forum :p ) for balance.

If I understand well, I have to make it into a scenario. :/

As soon as this map is ready and fully tested, I will share it with the community as a scenario, for sure :)
Arwy
Posts: 3
Joined: June 6th, 2016, 8:17 pm

Re: Edit map description and others questions

Post by Arwy »

Hello again.

I have another issue and cant find the solution in the help menu.

I just want to display messages during a multiplayer scenario.

My event works, but no message are showing.

Here is one of my event :
Spoiler:
Thank you if you can help me :)
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fmac81
Posts: 75
Joined: February 24th, 2011, 9:55 pm

Re: Edit map description and others questions

Post by fmac81 »

Just a clarifying question, do you have units with the id's of "Mage of Light", "Eol" and "Arwen" in your scenario? You would need to have their ids set for them to trigger your messages. Something like:
Spoiler:
There are several premade macros listed in unit-utils.cfg in the core library that may be useful.

The [message] code refers to a units ID. If you don't want to hard code actual units to place on the map, the other method of doing it would be:
Spoiler:
This makes a message from the "narrator" pop up, as though an elf unit named "Arwen" exists. I think it may be what your are trying to do.
See https://wiki.wesnoth.org/InterfaceActio ... message.5D for more details about that macro.

Hope this helps!

fmac81
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