NEW MP MAP: The Mountain
Moderator: Forum Moderators
NEW MP MAP: The Mountain
Yeah, so here is a new MP map.
Very small (20*20), 2 playered. There is a mountain obstacle in the middle (hence the name). Seems pretty balanced... northerners seem to have an advantage (at least thats what my AI testing indicates), but its not too large, and IMHO it was due to the AI being able to use the northerners best of any faction.
Very small (20*20), 2 playered. There is a mountain obstacle in the middle (hence the name). Seems pretty balanced... northerners seem to have an advantage (at least thats what my AI testing indicates), but its not too large, and IMHO it was due to the AI being able to use the northerners best of any faction.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
testing resulted in northerners winning all of their battles, rebels winning about 3/4s of their battles, and everyone else winning a bit less than half of their battles. (but undead lost almost all of their battles).Elvish Pillager wrote:AI testing favors Northeners, so it's probably more balanced than you think.
a "high mountain terrain" would be good... it should be able to blend with current mountains but still be distinguishable. good luck.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
If you were to do that you would need to make the current mountain terrain crossable by more units; maybe flying units would use 2 movement crossing high mountain? They have to fly so high! Would be interesting. Mountains are crossable, maybe you could make it 4 to 5 movepoints required? Just an idea
Sorry for the meaningless post
If you were to do that you would need to make the current mountain terrain crossable by more units; maybe flying units would use 2 movement crossing high mountain? They have to fly so high! Would be interesting. Mountains are crossable, maybe you could make it 4 to 5 movepoints required? Just an idea
Sorry for the meaningless post