Europe map (by Moonlight)
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Europe map (by Moonlight)
Here the map of Europe, hoping you like it... Improvements and suggestions are well accepted!
[map]
sssssssssssssssssssssssssssssssssss
sssssssssssssssssssssssssssssssssss
sssssssssssssssssssssssssssssssssss
ssssssssssssssssssssssssscscscscccc
sssssssssssssssssssssssccHcHcHcHHHH
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sssssssssssssssssssccHHHHHHSHSHSSSS
sssssssssssssssssccHHHHSSSSSSSSSSSS
sssssssssssssssccHHHHSSSSSSSSSSSSSS
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sssssscIIIcscIfIIcCCCcssccddgffgfff
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scIvIccIhZcsZcdgdccktIcsscdffffffff
cIgIccICCCcsscdddkgcIccsscdffffffgf
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sccdhhhmmdtmmIggccIgmmgggggggIcscgc
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ccCCCdcsssscccscChccccgmaIIcCkcIcIc
sscZdccsssscgcssZgtIccIhhccsccIhhhh
sssscssssZssccckcIcccscIgcsZscIIvIg
ssssssZssssssctcIccsssccIcssssccccc
[/map]
[map]
sssssssssssssssssssssssssssssssssss
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sssssssssssssssssssssccHHHHHHHHHHSH
sssssssssssssssssssccHHHHHHSHSHSSSS
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sssssscIIIcscIfIIcCCCcssccddgffgfff
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sccIckIIgIcssckdcccIfIcsZcdfffgtgff
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cIIIccIC1Cccsccdddcccccccddgfgggggg
cccckIcICcIkcddftgddcddddfggtgggggg
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ssssssZssssssctcIccsssccIcssssccccc
[/map]
First of all, I would say that there is too much sand.
Then I think that you should make Spain a little bigger, and that you put more hills on Italy.
It is strange that you put a castle in Scandinavia and not in Paris, but that's not a big problem.
I wouldn't put that much woods north of Paris.
Concerning geographic things, France should be a little larger on the south (the town where I live would be at the sea shore on your map while it really isn't), and you forgot the Netherlands, Corsica, and northern Scandinavia doesn't exactly have a good shape.
Other than that, it isn't bad.
Then I think that you should make Spain a little bigger, and that you put more hills on Italy.
It is strange that you put a castle in Scandinavia and not in Paris, but that's not a big problem.
I wouldn't put that much woods north of Paris.
Concerning geographic things, France should be a little larger on the south (the town where I live would be at the sea shore on your map while it really isn't), and you forgot the Netherlands, Corsica, and northern Scandinavia doesn't exactly have a good shape.
Other than that, it isn't bad.
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
It seems like players 4 and 5 will be at a disadvantage due to their closeness and ease of contact. The other keeps seem to be a little more isolated.
Hope springs eternal.
Wesnoth acronym guide.
Wesnoth acronym guide.
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
Agreed. At this scale, you can get away with ignoring sandy beaches, and probably should.Tux2B wrote:First of all, I would say that there is too much sand.
ABSOLUTELY! Spain is much too small. As to putting more hills in Italy, that would not be possible without rearranging and/or eliminating some of Italy's castle tiles.Tux2B wrote:Then I think that you should make Spain a little bigger, and that you put more hills on Italy.
In fact, given the scale, I would suggest giving each nation a smaller castle, perhaps three or four spaces rather than six. At the least, it would give you more room for geographical details!
On this point I will differ from Tux. If this is based on ancient or medieval Europe, it needs more forest rather than less.Tux 2B wrote:I wouldn't put that much woods north of Paris.
It may be that the scale is too small to do them justice.Tux2B wrote:Concerning geographic things, France should be a little larger on the south (the town where I live would be at the sea shore on your map while it really isn't), and you forgot the Netherlands, Corsica, and northern Scandinavia doesn't exactly have a good shape.
I could complain about Greece and Turkey too, but again the scale may be too small to do them justice.
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-
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- Location: Portland, OR
- Contact:
Some people made comments about places not being the right size...but I imagine the point of this map is not to be an exact replica of Europe. So you can be realistic or not! It depends on whether that is your intention or not.
I think the biggest problem with it is all the water and ice at the top of the map that isn't really going to come into play. It is mostly unused where it is now.
I think the biggest problem with it is all the water and ice at the top of the map that isn't really going to come into play. It is mostly unused where it is now.
Don't go to Glowing Fish for advice, he will say both yes and no.
Actually, you're not using the totality of the map. All the northern part remains mostly unused. Adding Iceland (with villages) would partly resolve this.
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
You should find a hyposometrci map of Europe, then put a hexes on it. Then you should mark each hex as either deep shallow grass, hills or mountains. Then if you want to padd reasonable amount of forests, you need to take some map with forests marked, but not from XX/XXI century, but rather XIV-XVI when there were more forests.
User:Kshinji
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
Probably there's no point for me posting here, but i'll raise my PC to 1337 before leaving again ;P -- just kidding.
Europe map (2nd version)
Thx a lot for all the suggestions you posted.
I changed the map, now it should be more enjoyable to play and the shape of the map is more like the real Europe.
Here is the map (2nd version):
[map]
sssssscHccsssssssssssssssssssssssccHcccHccscccss
ssssssccHcccccsssssssssssssssssscHcccHHHHccSSSsS
sssssscHHHHHHcsssssssssssssssssccHcHHHHHHccSSSSS
sssssscVHHHHHcsssssssssssssssccHHHHHHHSSccccSSSS
sssssscccccccssssssssssssssccHHHHHHSHSSSSSccSSVS
sssssssssssssssssssssssssccHHHHSSSSSSSSSSSSSSSSS
sssssssssssssssssssssssccHHHHmSSSgcccSSSSSSSSfgf
ssssssssssssssssssssssscHHmhVfSSggcccSSSSSSfffff
ssssssssssssssscsssssccHHhmfffgggcccSSSfffffffff
sssssssssssssccgcsssscHHAffffggggcscffffffffffff
sssssssssssscggcccssscgmhffCCCggccscgfffffffffff
ssssssscccsscgggggcsscgffgcQ5Cgggcscggfcccffffff
sssssscgggcscchtgccsssccgZccCggggcsscccccffgfffg
sssssccggccccchhccssssssccscgggtcssscfcggffggggg
ssssscggtgccgggggcsZsssccgckvgggcssscfgtgffggggg
sssssscccccggggggcssssscgggscggccssZskfffffggggg
sssssssssscctggCggcsssscggckkggcsssccfkCCCfgfffg
sssssssssccgcgC4CgccsccggggcsccssccgfggC6Cgggggg
ssssssssscgcggCCCcdkcggfggggcccccfggtgggCggggggg
ssssssssssccccZccckhgfggffggggggfffggffgggggffgg
sssssssssccgcgcgggghmffgggtgfftgfffggffggfggtggg
ssssssssscgggggggCghmfgfgggCKCgggffgvgfggggggggg
ssssssssssccgtgCKggfhhfhfgggfgggggmmgggggggggggg
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sscggggCCCggggkscscckccQ2CccgghmhfgC1Cssssscccsc
ssccgggC3CgctccsssscgcscChccccgmhggZCkccccchhhhh
sssscvggCgZscssssssckZssZgvgcchhhccscchhhhhhhhhg
ssssccgcgccsssssssscgcsccgcccchhtcsZschhvhhhhhhh
sssssscscsssZssssssscscvkccssschhgcssscgghhhhhhh
sssssssssssssssssssssscccssssscccccsssccccccchhh
[/map]
I changed the map, now it should be more enjoyable to play and the shape of the map is more like the real Europe.
Here is the map (2nd version):
[map]
sssssscHccsssssssssssssssssssssssccHcccHccscccss
ssssssccHcccccsssssssssssssssssscHcccHHHHccSSSsS
sssssscHHHHHHcsssssssssssssssssccHcHHHHHHccSSSSS
sssssscVHHHHHcsssssssssssssssccHHHHHHHSSccccSSSS
sssssscccccccssssssssssssssccHHHHHHSHSSSSSccSSVS
sssssssssssssssssssssssssccHHHHSSSSSSSSSSSSSSSSS
sssssssssssssssssssssssccHHHHmSSSgcccSSSSSSSSfgf
ssssssssssssssssssssssscHHmhVfSSggcccSSSSSSfffff
ssssssssssssssscsssssccHHhmfffgggcccSSSfffffffff
sssssssssssssccgcsssscHHAffffggggcscffffffffffff
sssssssssssscggcccssscgmhffCCCggccscgfffffffffff
ssssssscccsscgggggcsscgffgcQ5Cgggcscggfcccffffff
sssssscgggcscchtgccsssccgZccCggggcsscccccffgfffg
sssssccggccccchhccssssssccscgggtcssscfcggffggggg
ssssscggtgccgggggcsZsssccgckvgggcssscfgtgffggggg
sssssscccccggggggcssssscgggscggccssZskfffffggggg
sssssssssscctggCggcsssscggckkggcsssccfkCCCfgfffg
sssssssssccgcgC4CgccsccggggcsccssccgfggC6Cgggggg
ssssssssscgcggCCCcdkcggfggggcccccfggtgggCggggggg
ssssssssssccccZccckhgfggffggggggfffggffgggggffgg
sssssssssccgcgcgggghmffgggtgfftgfffggffggfggtggg
ssssssssscgggggggCghmfgfgggCKCgggffgvgfggggggggg
ssssssssssccgtgCKggfhhfhfgggfgggggmmgggggggggggg
sssssssssssscgggggghhmhmhhfgtgggghhhmggggggggggg
ssssscccsssccgggggghhhmhmmffggmmmmhmmggggggggggg
sssscgghcccdgggggthhmgtghkmmggggggtggggcgggggggg
sssccgghhhkmhgggggfhmhggkcggmmgggggggggccgccccgc
sssctgggggggmmgcgcgkmkgCCQcgffmhfggCCCcscccssscs
sscggggCCCggggkscscckccQ2CccgghmhfgC1Cssssscccsc
ssccgggC3CgctccsssscgcscChccccgmhggZCkccccchhhhh
sssscvggCgZscssssssckZssZgvgcchhhccscchhhhhhhhhg
ssssccgcgccsssssssscgcsccgcccchhtcsZschhvhhhhhhh
sssssscscsssZssssssscscvkccssschhgcssscgghhhhhhh
sssssssssssssssssssssscccssssscccccsssccccccchhh
[/map]
-
- Posts: 77
- Joined: June 25th, 2006, 6:41 pm
This map of Europe is a good idea... but...
A Gallic castle (France) and in Baviera (Germany) would not be bad...
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This is much better. The only thing that I think could be improved (added to what Flametrooper and Lord_of_Wesnoth said) would be to put some sand hills and some mountains in Turkey, and a little more hills in the Balkans.
"There are two kind of campaign strategies : the good and the bad ones. The good ones almost always fail because of unforeseen consequences that make the bad ones succeed." -- Napoleon
- Temuchin Khan
- Posts: 1800
- Joined: September 3rd, 2004, 6:35 pm
- Location: Player 6 on the original Agaia map
I'm with Flametrooper on this one. The map is definitely better, but more forest spaces would definitely make it a more accurate representation of ancient or medieval Europe, assuming that's what you're trying to do.Flametrooper wrote:I think Ireland and Wales should contain more forest than you have, and Scotland more hills. Right now, the map is good but just has too much plain, open, unbroken grassland.
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- Maeglin Dubh
- Moderator Emeritus
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Scotland and Wales should actually be hills or mountains, perhaps a small portion of swamp in Scotland and/or Ireland.
Cuyo Quiz wrote:I really should push for Temuchin's brainstorming with all my might someday, when the skies are cloudy, the winds dance and the light is free to roam over the soil along the fog.